[gd_resource type="VoxelBlockyLibrary" load_steps=4 format=3 uid="uid://bsue4rd3wdfsl"]

[ext_resource type="Material" uid="uid://de6s8en5fcyyw" path="res://nodes/world/BlockMaterial.tres" id="1_evy8o"]

[sub_resource type="VoxelBlockyModelEmpty" id="VoxelBlockyModelEmpty_o5qli"]

[sub_resource type="VoxelBlockyModelCube" id="VoxelBlockyModelCube_0wfyh"]
material_override_0 = ExtResource("1_evy8o")
tile_left = Vector2i(0, 1)
tile_right = Vector2i(0, 1)
tile_bottom = Vector2i(1, 0)
tile_back = Vector2i(0, 1)
tile_front = Vector2i(0, 1)

[resource]
models = Array[VoxelBlockyModel]([SubResource("VoxelBlockyModelEmpty_o5qli"), SubResource("VoxelBlockyModelCube_0wfyh")])
