Started a Cobor Virtual Machine implementation for running the code.
This commit is contained in:
67
cobor_vm_extension/godot-cpp/misc/scripts/check_ci_log.py
Executable file
67
cobor_vm_extension/godot-cpp/misc/scripts/check_ci_log.py
Executable file
@@ -0,0 +1,67 @@
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#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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import sys
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if len(sys.argv) < 2:
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print("ERROR: You must run program with file name as argument.")
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sys.exit(50)
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fname = sys.argv[1]
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with open(fname.strip(), "r", encoding="utf-8") as fileread:
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file_contents = fileread.read()
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# If find "ERROR: AddressSanitizer:", then happens invalid read or write
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# This is critical bug, so we need to fix this as fast as possible
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if file_contents.find("ERROR: AddressSanitizer:") != -1:
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print("FATAL ERROR: An incorrectly used memory was found.")
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sys.exit(51)
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# There is also possible, that program crashed with or without backtrace.
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if (
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file_contents.find("Program crashed with signal") != -1
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or file_contents.find("Dumping the backtrace") != -1
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or file_contents.find("Segmentation fault (core dumped)") != -1
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or file_contents.find("Aborted (core dumped)") != -1
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or file_contents.find("terminate called without an active exception") != -1
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):
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print("FATAL ERROR: Godot has been crashed.")
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sys.exit(52)
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# Finding memory leaks in Godot is quite difficult, because we need to take into
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# account leaks also in external libraries. They are usually provided without
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# debugging symbols, so the leak report from it usually has only 2/3 lines,
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# so searching for 5 element - "#4 0x" - should correctly detect the vast
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# majority of memory leaks
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if file_contents.find("ERROR: LeakSanitizer:") != -1:
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if file_contents.find("#4 0x") != -1:
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print("ERROR: Memory leak was found")
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sys.exit(53)
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# It may happen that Godot detects leaking nodes/resources and removes them, so
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# this possibility should also be handled as a potential error, even if
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# LeakSanitizer doesn't report anything
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if file_contents.find("ObjectDB instances leaked at exit") != -1:
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print("ERROR: Memory leak was found")
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sys.exit(54)
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# In test project may be put several assert functions which will control if
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# project is executed with right parameters etc. which normally will not stop
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# execution of project
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if file_contents.find("Assertion failed") != -1:
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print("ERROR: Assertion failed in project, check execution log for more info")
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sys.exit(55)
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# For now Godot leaks a lot of rendering stuff so for now we just show info
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# about it and this needs to be re-enabled after fixing this memory leaks.
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if file_contents.find("were leaked") != -1 or file_contents.find("were never freed") != -1:
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print("WARNING: Memory leak was found")
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sys.exit(0)
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46
cobor_vm_extension/godot-cpp/misc/scripts/check_get_file_list.py
Executable file
46
cobor_vm_extension/godot-cpp/misc/scripts/check_get_file_list.py
Executable file
@@ -0,0 +1,46 @@
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#!/usr/bin/env python
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import os
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import sys
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from pathlib import Path
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sys.path.insert(1, os.path.join(os.path.dirname(__file__), "..", ".."))
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from binding_generator import _generate_bindings, _get_file_list
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from build_profile import generate_trimmed_api
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api_filepath = "gdextension/extension_api.json"
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bits = "64"
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precision = "single"
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output_dir = "self_test"
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def test(profile_filepath=""):
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api = generate_trimmed_api(api_filepath, profile_filepath)
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_generate_bindings(
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api,
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api_filepath,
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use_template_get_node=False,
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bits=bits,
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precision=precision,
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output_dir=output_dir,
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)
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flist = _get_file_list(api, output_dir, headers=True, sources=True)
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p = Path(output_dir) / "gen"
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allfiles = [str(f.as_posix()) for f in p.glob("**/*.*")]
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missing = list(filter((lambda f: f not in flist), allfiles))
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extras = list(filter((lambda f: f not in allfiles), flist))
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if len(missing) > 0 or len(extras) > 0:
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print("Error!")
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for f in missing:
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print("MISSING: " + str(f))
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for f in extras:
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print("EXTRA: " + str(f))
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sys.exit(1)
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else:
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print("OK!")
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test()
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test("test/build_profile.json")
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96
cobor_vm_extension/godot-cpp/misc/scripts/copyright_headers.py
Executable file
96
cobor_vm_extension/godot-cpp/misc/scripts/copyright_headers.py
Executable file
@@ -0,0 +1,96 @@
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#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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import os
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import sys
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header = """\
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/**************************************************************************/
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/* $filename */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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"""
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if len(sys.argv) < 2:
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print("Invalid usage of copyright_headers.py, it should be called with a path to one or multiple files.")
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sys.exit(1)
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for f in sys.argv[1:]:
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fname = f
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# Handle replacing $filename with actual filename and keep alignment
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fsingle = os.path.basename(fname.strip())
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rep_fl = "$filename"
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rep_fi = fsingle
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len_fl = len(rep_fl)
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len_fi = len(rep_fi)
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# Pad with spaces to keep alignment
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if len_fi < len_fl:
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for x in range(len_fl - len_fi):
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rep_fi += " "
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elif len_fl < len_fi:
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for x in range(len_fi - len_fl):
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rep_fl += " "
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if header.find(rep_fl) != -1:
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text = header.replace(rep_fl, rep_fi)
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else:
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text = header.replace("$filename", fsingle)
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text += "\n"
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# We now have the proper header, so we want to ignore the one in the original file
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# and potentially empty lines and badly formatted lines, while keeping comments that
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# come after the header, and then keep everything non-header unchanged.
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# To do so, we skip empty lines that may be at the top in a first pass.
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# In a second pass, we skip all consecutive comment lines starting with "/*",
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# then we can append the rest (step 2).
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with open(fname.strip(), "r", encoding="utf-8") as fileread:
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line = fileread.readline()
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header_done = False
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while line.strip() == "" and line != "": # Skip empty lines at the top
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line = fileread.readline()
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if line.find("/**********") == -1: # Godot header starts this way
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# Maybe starting with a non-Godot comment, abort header magic
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header_done = True
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while not header_done: # Handle header now
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if line.find("/*") != 0: # No more starting with a comment
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header_done = True
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if line.strip() != "":
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text += line
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line = fileread.readline()
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while line != "": # Dump everything until EOF
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text += line
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line = fileread.readline()
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# Write
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with open(fname.strip(), "w", encoding="utf-8", newline="\n") as filewrite:
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filewrite.write(text)
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46
cobor_vm_extension/godot-cpp/misc/scripts/file_format.py
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46
cobor_vm_extension/godot-cpp/misc/scripts/file_format.py
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@@ -0,0 +1,46 @@
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#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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import sys
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if len(sys.argv) < 2:
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print("Invalid usage of file_format.py, it should be called with a path to one or multiple files.")
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sys.exit(1)
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BOM = b"\xef\xbb\xbf"
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changed = []
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invalid = []
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for file in sys.argv[1:]:
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try:
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with open(file, "rt", encoding="utf-8") as f:
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original = f.read()
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except UnicodeDecodeError:
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invalid.append(file)
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continue
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if original == "":
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continue
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revamp = "\n".join([line.rstrip("\n\r\t ") for line in original.splitlines(True)]).rstrip("\n") + "\n"
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new_raw = revamp.encode(encoding="utf-8")
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if new_raw.startswith(BOM):
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new_raw = new_raw[len(BOM) :]
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with open(file, "rb") as f:
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old_raw = f.read()
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if old_raw != new_raw:
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changed.append(file)
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with open(file, "wb") as f:
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f.write(new_raw)
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if changed:
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for file in changed:
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print(f"FIXED: {file}")
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if invalid:
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for file in invalid:
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print(f"REQUIRES MANUAL CHANGES: {file}")
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sys.exit(1)
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127
cobor_vm_extension/godot-cpp/misc/scripts/header_guards.py
Normal file
127
cobor_vm_extension/godot-cpp/misc/scripts/header_guards.py
Normal file
@@ -0,0 +1,127 @@
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#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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import sys
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from pathlib import Path
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if len(sys.argv) < 2:
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print("Invalid usage of header_guards.py, it should be called with a path to one or multiple files.")
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sys.exit(1)
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HEADER_CHECK_OFFSET = 30
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HEADER_BEGIN_OFFSET = 31
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HEADER_END_OFFSET = -1
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changed = []
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invalid = []
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for file in sys.argv[1:]:
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with open(file, "rt", encoding="utf-8", newline="\n") as f:
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lines = f.readlines()
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if len(lines) <= HEADER_BEGIN_OFFSET:
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continue # Most likely a dummy file.
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if lines[HEADER_CHECK_OFFSET].startswith("#import"):
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continue # Early catch obj-c file.
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name = f"GODOT_{Path(file).name}".upper().replace(".", "_").replace("-", "_").replace(" ", "_")
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HEADER_CHECK = f"#ifndef {name}\n"
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HEADER_BEGIN = f"#define {name}\n"
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HEADER_END = f"#endif // {name}\n"
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if (
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lines[HEADER_CHECK_OFFSET] == HEADER_CHECK
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and lines[HEADER_BEGIN_OFFSET] == HEADER_BEGIN
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and lines[HEADER_END_OFFSET] == HEADER_END
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):
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continue
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# Guards might exist but with the wrong names.
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if (
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lines[HEADER_CHECK_OFFSET].startswith("#ifndef")
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and lines[HEADER_BEGIN_OFFSET].startswith("#define")
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and lines[HEADER_END_OFFSET].startswith("#endif")
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):
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lines[HEADER_CHECK_OFFSET] = HEADER_CHECK
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lines[HEADER_BEGIN_OFFSET] = HEADER_BEGIN
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lines[HEADER_END_OFFSET] = HEADER_END
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with open(file, "wt", encoding="utf-8", newline="\n") as f:
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f.writelines(lines)
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changed.append(file)
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continue
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header_check = -1
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header_begin = -1
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header_end = -1
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pragma_once = -1
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objc = False
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for idx, line in enumerate(lines):
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if not line.startswith("#"):
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continue
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elif line.startswith("#ifndef") and header_check == -1:
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header_check = idx
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elif line.startswith("#define") and header_begin == -1:
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header_begin = idx
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elif line.startswith("#endif") and header_end == -1:
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header_end = idx
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elif line.startswith("#pragma once"):
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pragma_once = idx
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break
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elif line.startswith("#import"):
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objc = True
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break
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if objc:
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continue
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if pragma_once != -1:
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lines.pop(pragma_once)
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lines.insert(HEADER_CHECK_OFFSET, HEADER_CHECK)
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lines.insert(HEADER_BEGIN_OFFSET, HEADER_BEGIN)
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lines.append("\n")
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lines.append(HEADER_END)
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with open(file, "wt", encoding="utf-8", newline="\n") as f:
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f.writelines(lines)
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changed.append(file)
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continue
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if header_check == -1 and header_begin == -1 and header_end == -1:
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# Guards simply didn't exist
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lines.insert(HEADER_CHECK_OFFSET, HEADER_CHECK)
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lines.insert(HEADER_BEGIN_OFFSET, HEADER_BEGIN)
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lines.append("\n")
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lines.append(HEADER_END)
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with open(file, "wt", encoding="utf-8", newline="\n") as f:
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f.writelines(lines)
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changed.append(file)
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continue
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if header_check != -1 and header_begin != -1 and header_end != -1:
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# All prepends "found", see if we can salvage this.
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if header_check == header_begin - 1 and header_begin < header_end:
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lines.pop(header_check)
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lines.pop(header_begin - 1)
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lines.pop(header_end - 2)
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if lines[header_end - 3] == "\n":
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lines.pop(header_end - 3)
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lines.insert(HEADER_CHECK_OFFSET, HEADER_CHECK)
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lines.insert(HEADER_BEGIN_OFFSET, HEADER_BEGIN)
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lines.append("\n")
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lines.append(HEADER_END)
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with open(file, "wt", encoding="utf-8", newline="\n") as f:
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f.writelines(lines)
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changed.append(file)
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continue
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invalid.append(file)
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if changed:
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for file in changed:
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print(f"FIXED: {file}")
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if invalid:
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for file in invalid:
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print(f"REQUIRES MANUAL CHANGES: {file}")
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sys.exit(1)
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66
cobor_vm_extension/godot-cpp/misc/scripts/make_tarball.sh
Executable file
66
cobor_vm_extension/godot-cpp/misc/scripts/make_tarball.sh
Executable file
@@ -0,0 +1,66 @@
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#!/bin/sh
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if [ ! -e "version.py" ]; then
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echo "This script should be ran from the root folder of the Godot repository."
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exit 1
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fi
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||||
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while getopts "h?sv:g:" opt; do
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case "$opt" in
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||||
h|\?)
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||||
echo "Usage: $0 [OPTIONS...]"
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echo
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echo " -s script friendly file name (godot.tar.gz)"
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echo " -v godot version for file name (e.g. 4.0-stable)"
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echo " -g git treeish to archive (e.g. master)"
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echo
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exit 1
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||||
;;
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||||
s)
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||||
script_friendly_name=1
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||||
;;
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v)
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||||
godot_version=$OPTARG
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||||
;;
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||||
g)
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||||
git_treeish=$OPTARG
|
||||
;;
|
||||
esac
|
||||
done
|
||||
|
||||
if [ ! -z "$git_treeish" ]; then
|
||||
HEAD=$(git rev-parse $git_treeish)
|
||||
else
|
||||
HEAD=$(git rev-parse HEAD)
|
||||
fi
|
||||
|
||||
if [ ! -z "$script_friendly_name" ]; then
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NAME=godot
|
||||
else
|
||||
if [ ! -z "$godot_version" ]; then
|
||||
NAME=godot-$godot_version
|
||||
else
|
||||
NAME=godot-$HEAD
|
||||
fi
|
||||
fi
|
||||
|
||||
CURDIR=$(pwd)
|
||||
TMPDIR=$(mktemp -d -t godot-XXXXXX)
|
||||
|
||||
echo "Generating tarball for revision $HEAD with folder name '$NAME'."
|
||||
echo
|
||||
echo "The tarball will be written to the parent folder:"
|
||||
echo " $(dirname $CURDIR)/$NAME.tar.gz"
|
||||
|
||||
git archive $HEAD --prefix=$NAME/ -o $TMPDIR/$NAME.tar
|
||||
|
||||
# Adding custom .git/HEAD to tarball so that we can generate VERSION_HASH.
|
||||
cd $TMPDIR
|
||||
mkdir -p $NAME/.git
|
||||
echo $HEAD > $NAME/.git/HEAD
|
||||
tar -uf $NAME.tar $NAME
|
||||
|
||||
cd $CURDIR
|
||||
gzip -c $TMPDIR/$NAME.tar > ../$NAME.tar.gz
|
||||
|
||||
rm -rf $TMPDIR
|
||||
Reference in New Issue
Block a user