Started a Cobor Virtual Machine implementation for running the code.
This commit is contained in:
794
cobor_vm_extension/godot-cpp/src/variant/variant.cpp
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794
cobor_vm_extension/godot-cpp/src/variant/variant.cpp
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@@ -0,0 +1,794 @@
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/**************************************************************************/
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/* variant.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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||||
/* */
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||||
/* Permission is hereby granted, free of charge, to any person obtaining */
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||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
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||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
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||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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||||
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||||
#include <godot_cpp/variant/variant.hpp>
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#include <godot_cpp/godot.hpp>
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#include <godot_cpp/core/binder_common.hpp>
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#include <godot_cpp/core/class_db.hpp>
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#include <godot_cpp/core/defs.hpp>
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#include <godot_cpp/variant/variant_internal.hpp>
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#include <utility>
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namespace godot {
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GDExtensionVariantFromTypeConstructorFunc Variant::from_type_constructor[Variant::VARIANT_MAX]{};
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GDExtensionTypeFromVariantConstructorFunc Variant::to_type_constructor[Variant::VARIANT_MAX]{};
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|
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void Variant::init_bindings() {
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// Start from 1 to skip NIL.
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for (int i = 1; i < VARIANT_MAX; i++) {
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from_type_constructor[i] = internal::gdextension_interface_get_variant_from_type_constructor((GDExtensionVariantType)i);
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to_type_constructor[i] = internal::gdextension_interface_get_variant_to_type_constructor((GDExtensionVariantType)i);
|
||||
}
|
||||
VariantInternal::init_bindings();
|
||||
|
||||
StringName::init_bindings();
|
||||
String::init_bindings();
|
||||
NodePath::init_bindings();
|
||||
RID::init_bindings();
|
||||
Callable::init_bindings();
|
||||
Signal::init_bindings();
|
||||
Dictionary::init_bindings();
|
||||
Array::init_bindings();
|
||||
PackedByteArray::init_bindings();
|
||||
PackedInt32Array::init_bindings();
|
||||
PackedInt64Array::init_bindings();
|
||||
PackedFloat32Array::init_bindings();
|
||||
PackedFloat64Array::init_bindings();
|
||||
PackedStringArray::init_bindings();
|
||||
PackedVector2Array::init_bindings();
|
||||
PackedVector3Array::init_bindings();
|
||||
PackedVector4Array::init_bindings();
|
||||
PackedColorArray::init_bindings();
|
||||
}
|
||||
|
||||
Variant::Variant() {
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||||
internal::gdextension_interface_variant_new_nil(_native_ptr());
|
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}
|
||||
|
||||
Variant::Variant(GDExtensionConstVariantPtr native_ptr) {
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internal::gdextension_interface_variant_new_copy(_native_ptr(), native_ptr);
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}
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|
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Variant::Variant(const Variant &other) {
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internal::gdextension_interface_variant_new_copy(_native_ptr(), other._native_ptr());
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}
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|
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Variant::Variant(Variant &&other) {
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std::swap(opaque, other.opaque);
|
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}
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||||
|
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Variant::Variant(bool v) {
|
||||
GDExtensionBool encoded;
|
||||
PtrToArg<bool>::encode(v, &encoded);
|
||||
from_type_constructor[BOOL](_native_ptr(), &encoded);
|
||||
}
|
||||
|
||||
Variant::Variant(int64_t v) {
|
||||
GDExtensionInt encoded;
|
||||
PtrToArg<int64_t>::encode(v, &encoded);
|
||||
from_type_constructor[INT](_native_ptr(), &encoded);
|
||||
}
|
||||
|
||||
Variant::Variant(double v) {
|
||||
double encoded;
|
||||
PtrToArg<double>::encode(v, &encoded);
|
||||
from_type_constructor[FLOAT](_native_ptr(), &encoded);
|
||||
}
|
||||
|
||||
Variant::Variant(const String &v) {
|
||||
from_type_constructor[STRING](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const Vector2 &v) {
|
||||
from_type_constructor[VECTOR2](_native_ptr(), (GDExtensionTypePtr)&v);
|
||||
}
|
||||
|
||||
Variant::Variant(const Vector2i &v) {
|
||||
from_type_constructor[VECTOR2I](_native_ptr(), (GDExtensionTypePtr)&v);
|
||||
}
|
||||
|
||||
Variant::Variant(const Rect2 &v) {
|
||||
from_type_constructor[RECT2](_native_ptr(), (GDExtensionTypePtr)&v);
|
||||
}
|
||||
|
||||
Variant::Variant(const Rect2i &v) {
|
||||
from_type_constructor[RECT2I](_native_ptr(), (GDExtensionTypePtr)&v);
|
||||
}
|
||||
|
||||
Variant::Variant(const Vector3 &v) {
|
||||
from_type_constructor[VECTOR3](_native_ptr(), (GDExtensionTypePtr)&v);
|
||||
}
|
||||
|
||||
Variant::Variant(const Vector3i &v) {
|
||||
from_type_constructor[VECTOR3I](_native_ptr(), (GDExtensionTypePtr)&v);
|
||||
}
|
||||
|
||||
Variant::Variant(const Transform2D &v) {
|
||||
from_type_constructor[TRANSFORM2D](_native_ptr(), (GDExtensionTypePtr)&v);
|
||||
}
|
||||
|
||||
Variant::Variant(const Vector4 &v) {
|
||||
from_type_constructor[VECTOR4](_native_ptr(), (GDExtensionTypePtr)&v);
|
||||
}
|
||||
|
||||
Variant::Variant(const Vector4i &v) {
|
||||
from_type_constructor[VECTOR4I](_native_ptr(), (GDExtensionTypePtr)&v);
|
||||
}
|
||||
|
||||
Variant::Variant(const Plane &v) {
|
||||
from_type_constructor[PLANE](_native_ptr(), (GDExtensionTypePtr)&v);
|
||||
}
|
||||
|
||||
Variant::Variant(const Quaternion &v) {
|
||||
from_type_constructor[QUATERNION](_native_ptr(), (GDExtensionTypePtr)&v);
|
||||
}
|
||||
|
||||
Variant::Variant(const godot::AABB &v) {
|
||||
from_type_constructor[AABB](_native_ptr(), (GDExtensionTypePtr)&v);
|
||||
}
|
||||
|
||||
Variant::Variant(const Basis &v) {
|
||||
from_type_constructor[BASIS](_native_ptr(), (GDExtensionTypePtr)&v);
|
||||
}
|
||||
|
||||
Variant::Variant(const Transform3D &v) {
|
||||
from_type_constructor[TRANSFORM3D](_native_ptr(), (GDExtensionTypePtr)&v);
|
||||
}
|
||||
|
||||
Variant::Variant(const Projection &v) {
|
||||
from_type_constructor[PROJECTION](_native_ptr(), (GDExtensionTypePtr)&v);
|
||||
}
|
||||
|
||||
Variant::Variant(const Color &v) {
|
||||
from_type_constructor[COLOR](_native_ptr(), (GDExtensionTypePtr)&v);
|
||||
}
|
||||
|
||||
Variant::Variant(const StringName &v) {
|
||||
from_type_constructor[STRING_NAME](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const NodePath &v) {
|
||||
from_type_constructor[NODE_PATH](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const godot::RID &v) {
|
||||
from_type_constructor[RID](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const Object *v) {
|
||||
if (v) {
|
||||
from_type_constructor[OBJECT](_native_ptr(), const_cast<GodotObject **>(&v->_owner));
|
||||
} else {
|
||||
GodotObject *nullobject = nullptr;
|
||||
from_type_constructor[OBJECT](_native_ptr(), &nullobject);
|
||||
}
|
||||
}
|
||||
|
||||
Variant::Variant(const ObjectID &p_id) :
|
||||
Variant(p_id.operator uint64_t()) {
|
||||
}
|
||||
|
||||
Variant::Variant(const Callable &v) {
|
||||
from_type_constructor[CALLABLE](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const Signal &v) {
|
||||
from_type_constructor[SIGNAL](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const Dictionary &v) {
|
||||
from_type_constructor[DICTIONARY](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const Array &v) {
|
||||
from_type_constructor[ARRAY](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const PackedByteArray &v) {
|
||||
from_type_constructor[PACKED_BYTE_ARRAY](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const PackedInt32Array &v) {
|
||||
from_type_constructor[PACKED_INT32_ARRAY](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const PackedInt64Array &v) {
|
||||
from_type_constructor[PACKED_INT64_ARRAY](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const PackedFloat32Array &v) {
|
||||
from_type_constructor[PACKED_FLOAT32_ARRAY](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const PackedFloat64Array &v) {
|
||||
from_type_constructor[PACKED_FLOAT64_ARRAY](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const PackedStringArray &v) {
|
||||
from_type_constructor[PACKED_STRING_ARRAY](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const PackedVector2Array &v) {
|
||||
from_type_constructor[PACKED_VECTOR2_ARRAY](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const PackedVector3Array &v) {
|
||||
from_type_constructor[PACKED_VECTOR3_ARRAY](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const PackedColorArray &v) {
|
||||
from_type_constructor[PACKED_COLOR_ARRAY](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::Variant(const PackedVector4Array &v) {
|
||||
from_type_constructor[PACKED_VECTOR4_ARRAY](_native_ptr(), v._native_ptr());
|
||||
}
|
||||
|
||||
Variant::~Variant() {
|
||||
internal::gdextension_interface_variant_destroy(_native_ptr());
|
||||
}
|
||||
|
||||
Variant::operator bool() const {
|
||||
GDExtensionBool result;
|
||||
to_type_constructor[BOOL](&result, _native_ptr());
|
||||
return PtrToArg<bool>::convert(&result);
|
||||
}
|
||||
|
||||
Variant::operator int64_t() const {
|
||||
GDExtensionInt result;
|
||||
to_type_constructor[INT](&result, _native_ptr());
|
||||
return PtrToArg<int64_t>::convert(&result);
|
||||
}
|
||||
|
||||
Variant::operator int32_t() const {
|
||||
return static_cast<int32_t>(operator int64_t());
|
||||
}
|
||||
|
||||
Variant::operator int16_t() const {
|
||||
return static_cast<int16_t>(operator int64_t());
|
||||
}
|
||||
|
||||
Variant::operator int8_t() const {
|
||||
return static_cast<int8_t>(operator int64_t());
|
||||
}
|
||||
|
||||
Variant::operator uint64_t() const {
|
||||
return static_cast<uint64_t>(operator int64_t());
|
||||
}
|
||||
|
||||
Variant::operator uint32_t() const {
|
||||
return static_cast<uint32_t>(operator int64_t());
|
||||
}
|
||||
|
||||
Variant::operator uint16_t() const {
|
||||
return static_cast<uint16_t>(operator int64_t());
|
||||
}
|
||||
|
||||
Variant::operator uint8_t() const {
|
||||
return static_cast<uint8_t>(operator int64_t());
|
||||
}
|
||||
|
||||
Variant::operator double() const {
|
||||
double result;
|
||||
to_type_constructor[FLOAT](&result, _native_ptr());
|
||||
return PtrToArg<double>::convert(&result);
|
||||
}
|
||||
|
||||
Variant::operator float() const {
|
||||
return static_cast<float>(operator double());
|
||||
}
|
||||
|
||||
Variant::operator String() const {
|
||||
return String(this);
|
||||
}
|
||||
|
||||
Variant::operator Vector2() const {
|
||||
// @todo Avoid initializing result before calling constructor (which will initialize it again)
|
||||
Vector2 result;
|
||||
to_type_constructor[VECTOR2]((GDExtensionTypePtr)&result, _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Vector2i() const {
|
||||
// @todo Avoid initializing result before calling constructor (which will initialize it again)
|
||||
Vector2i result;
|
||||
to_type_constructor[VECTOR2I]((GDExtensionTypePtr)&result, _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Rect2() const {
|
||||
// @todo Avoid initializing result before calling constructor (which will initialize it again)
|
||||
Rect2 result;
|
||||
to_type_constructor[RECT2]((GDExtensionTypePtr)&result, _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Rect2i() const {
|
||||
// @todo Avoid initializing result before calling constructor (which will initialize it again)
|
||||
Rect2i result;
|
||||
to_type_constructor[RECT2I]((GDExtensionTypePtr)&result, _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Vector3() const {
|
||||
// @todo Avoid initializing result before calling constructor (which will initialize it again)
|
||||
Vector3 result;
|
||||
to_type_constructor[VECTOR3]((GDExtensionTypePtr)&result, _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Vector3i() const {
|
||||
// @todo Avoid initializing result before calling constructor (which will initialize it again)
|
||||
Vector3i result;
|
||||
to_type_constructor[VECTOR3I]((GDExtensionTypePtr)&result, _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Transform2D() const {
|
||||
// @todo Avoid initializing result before calling constructor (which will initialize it again)
|
||||
Transform2D result;
|
||||
to_type_constructor[TRANSFORM2D]((GDExtensionTypePtr)&result, _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Vector4() const {
|
||||
// @todo Avoid initializing result before calling constructor (which will initialize it again)
|
||||
Vector4 result;
|
||||
to_type_constructor[VECTOR4]((GDExtensionTypePtr)&result, _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Vector4i() const {
|
||||
// @todo Avoid initializing result before calling constructor (which will initialize it again)
|
||||
Vector4i result;
|
||||
to_type_constructor[VECTOR4I]((GDExtensionTypePtr)&result, _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Plane() const {
|
||||
// @todo Avoid initializing result before calling constructor (which will initialize it again)
|
||||
Plane result;
|
||||
to_type_constructor[PLANE]((GDExtensionTypePtr)&result, _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Quaternion() const {
|
||||
// @todo Avoid initializing result before calling constructor (which will initialize it again)
|
||||
Quaternion result;
|
||||
to_type_constructor[QUATERNION]((GDExtensionTypePtr)&result, _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator godot::AABB() const {
|
||||
// @todo Avoid initializing result before calling constructor (which will initialize it again)
|
||||
godot::AABB result;
|
||||
to_type_constructor[AABB]((GDExtensionTypePtr)&result, _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Basis() const {
|
||||
// @todo Avoid initializing result before calling constructor (which will initialize it again)
|
||||
Basis result;
|
||||
to_type_constructor[BASIS]((GDExtensionTypePtr)&result, _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Transform3D() const {
|
||||
// @todo Avoid initializing result before calling constructor (which will initialize it again)
|
||||
Transform3D result;
|
||||
to_type_constructor[TRANSFORM3D]((GDExtensionTypePtr)&result, _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Projection() const {
|
||||
// @todo Avoid initializing result before calling constructor (which will initialize it again)
|
||||
Projection result;
|
||||
to_type_constructor[PROJECTION]((GDExtensionTypePtr)&result, _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator Color() const {
|
||||
// @todo Avoid initializing result before calling constructor (which will initialize it again)
|
||||
Color result;
|
||||
to_type_constructor[COLOR]((GDExtensionTypePtr)&result, _native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::operator StringName() const {
|
||||
return StringName(this);
|
||||
}
|
||||
|
||||
Variant::operator NodePath() const {
|
||||
return NodePath(this);
|
||||
}
|
||||
|
||||
Variant::operator godot::RID() const {
|
||||
return godot::RID(this);
|
||||
}
|
||||
|
||||
Variant::operator Object *() const {
|
||||
GodotObject *obj;
|
||||
to_type_constructor[OBJECT](&obj, _native_ptr());
|
||||
if (obj == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
return internal::get_object_instance_binding(obj);
|
||||
}
|
||||
|
||||
Variant::operator ObjectID() const {
|
||||
if (get_type() == Type::INT) {
|
||||
return ObjectID(operator uint64_t());
|
||||
} else if (get_type() == Type::OBJECT) {
|
||||
return ObjectID(internal::gdextension_interface_variant_get_object_instance_id(_native_ptr()));
|
||||
} else {
|
||||
return ObjectID();
|
||||
}
|
||||
}
|
||||
|
||||
Variant::operator Callable() const {
|
||||
return Callable(this);
|
||||
}
|
||||
|
||||
Variant::operator Signal() const {
|
||||
return Signal(this);
|
||||
}
|
||||
|
||||
Variant::operator Dictionary() const {
|
||||
return Dictionary(this);
|
||||
}
|
||||
|
||||
Variant::operator Array() const {
|
||||
return Array(this);
|
||||
}
|
||||
|
||||
Variant::operator PackedByteArray() const {
|
||||
return PackedByteArray(this);
|
||||
}
|
||||
|
||||
Variant::operator PackedInt32Array() const {
|
||||
return PackedInt32Array(this);
|
||||
}
|
||||
|
||||
Variant::operator PackedInt64Array() const {
|
||||
return PackedInt64Array(this);
|
||||
}
|
||||
|
||||
Variant::operator PackedFloat32Array() const {
|
||||
return PackedFloat32Array(this);
|
||||
}
|
||||
|
||||
Variant::operator PackedFloat64Array() const {
|
||||
return PackedFloat64Array(this);
|
||||
}
|
||||
|
||||
Variant::operator PackedStringArray() const {
|
||||
return PackedStringArray(this);
|
||||
}
|
||||
|
||||
Variant::operator PackedVector2Array() const {
|
||||
return PackedVector2Array(this);
|
||||
}
|
||||
|
||||
Variant::operator PackedVector3Array() const {
|
||||
return PackedVector3Array(this);
|
||||
}
|
||||
|
||||
Variant::operator PackedColorArray() const {
|
||||
return PackedColorArray(this);
|
||||
}
|
||||
|
||||
Variant::operator PackedVector4Array() const {
|
||||
return PackedVector4Array(this);
|
||||
}
|
||||
|
||||
Object *Variant::get_validated_object() const {
|
||||
return ObjectDB::get_instance(operator ObjectID());
|
||||
}
|
||||
|
||||
Variant &Variant::operator=(const Variant &other) {
|
||||
clear();
|
||||
internal::gdextension_interface_variant_new_copy(_native_ptr(), other._native_ptr());
|
||||
return *this;
|
||||
}
|
||||
|
||||
Variant &Variant::operator=(Variant &&other) {
|
||||
std::swap(opaque, other.opaque);
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool Variant::operator==(const Variant &other) const {
|
||||
if (get_type() != other.get_type()) {
|
||||
return false;
|
||||
}
|
||||
bool valid = false;
|
||||
Variant result;
|
||||
evaluate(OP_EQUAL, *this, other, result, valid);
|
||||
return result.operator bool();
|
||||
}
|
||||
|
||||
bool Variant::operator!=(const Variant &other) const {
|
||||
if (get_type() != other.get_type()) {
|
||||
return true;
|
||||
}
|
||||
bool valid = false;
|
||||
Variant result;
|
||||
evaluate(OP_NOT_EQUAL, *this, other, result, valid);
|
||||
return result.operator bool();
|
||||
}
|
||||
|
||||
bool Variant::operator<(const Variant &other) const {
|
||||
if (get_type() != other.get_type()) {
|
||||
return get_type() < other.get_type();
|
||||
}
|
||||
bool valid = false;
|
||||
Variant result;
|
||||
evaluate(OP_LESS, *this, other, result, valid);
|
||||
return result.operator bool();
|
||||
}
|
||||
|
||||
void Variant::callp(const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error) {
|
||||
internal::gdextension_interface_variant_call(_native_ptr(), method._native_ptr(), reinterpret_cast<GDExtensionConstVariantPtr *>(args), argcount, r_ret._native_ptr(), &r_error);
|
||||
}
|
||||
|
||||
void Variant::callp_static(Variant::Type type, const StringName &method, const Variant **args, int argcount, Variant &r_ret, GDExtensionCallError &r_error) {
|
||||
internal::gdextension_interface_variant_call_static(static_cast<GDExtensionVariantType>(type), method._native_ptr(), reinterpret_cast<GDExtensionConstVariantPtr *>(args), argcount, r_ret._native_ptr(), &r_error);
|
||||
}
|
||||
|
||||
void Variant::evaluate(const Operator &op, const Variant &a, const Variant &b, Variant &r_ret, bool &r_valid) {
|
||||
GDExtensionBool valid;
|
||||
internal::gdextension_interface_variant_evaluate(static_cast<GDExtensionVariantOperator>(op), a._native_ptr(), b._native_ptr(), r_ret._native_ptr(), &valid);
|
||||
r_valid = PtrToArg<bool>::convert(&valid);
|
||||
}
|
||||
|
||||
void Variant::set(const Variant &key, const Variant &value, bool *r_valid) {
|
||||
GDExtensionBool valid;
|
||||
internal::gdextension_interface_variant_set(_native_ptr(), key._native_ptr(), value._native_ptr(), &valid);
|
||||
if (r_valid) {
|
||||
*r_valid = PtrToArg<bool>::convert(&valid);
|
||||
}
|
||||
}
|
||||
|
||||
void Variant::set_named(const StringName &name, const Variant &value, bool &r_valid) {
|
||||
GDExtensionBool valid;
|
||||
internal::gdextension_interface_variant_set_named(_native_ptr(), name._native_ptr(), value._native_ptr(), &valid);
|
||||
r_valid = PtrToArg<bool>::convert(&valid);
|
||||
}
|
||||
|
||||
void Variant::set_indexed(int64_t index, const Variant &value, bool &r_valid, bool &r_oob) {
|
||||
GDExtensionBool valid, oob;
|
||||
internal::gdextension_interface_variant_set_indexed(_native_ptr(), index, value._native_ptr(), &valid, &oob);
|
||||
r_valid = PtrToArg<bool>::convert(&valid);
|
||||
r_oob = PtrToArg<bool>::convert(&oob);
|
||||
}
|
||||
|
||||
void Variant::set_keyed(const Variant &key, const Variant &value, bool &r_valid) {
|
||||
GDExtensionBool valid;
|
||||
internal::gdextension_interface_variant_set_keyed(_native_ptr(), key._native_ptr(), value._native_ptr(), &valid);
|
||||
r_valid = PtrToArg<bool>::convert(&valid);
|
||||
}
|
||||
|
||||
Variant Variant::get(const Variant &key, bool *r_valid) const {
|
||||
Variant result;
|
||||
GDExtensionBool valid;
|
||||
internal::gdextension_interface_variant_get(_native_ptr(), key._native_ptr(), result._native_ptr(), &valid);
|
||||
if (r_valid) {
|
||||
*r_valid = PtrToArg<bool>::convert(&valid);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant Variant::get_named(const StringName &name, bool &r_valid) const {
|
||||
Variant result;
|
||||
GDExtensionBool valid;
|
||||
internal::gdextension_interface_variant_get_named(_native_ptr(), name._native_ptr(), result._native_ptr(), &valid);
|
||||
r_valid = PtrToArg<bool>::convert(&valid);
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant Variant::get_indexed(int64_t index, bool &r_valid, bool &r_oob) const {
|
||||
Variant result;
|
||||
GDExtensionBool valid;
|
||||
GDExtensionBool oob;
|
||||
internal::gdextension_interface_variant_get_indexed(_native_ptr(), index, result._native_ptr(), &valid, &oob);
|
||||
r_valid = PtrToArg<bool>::convert(&valid);
|
||||
r_oob = PtrToArg<bool>::convert(&oob);
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant Variant::get_keyed(const Variant &key, bool &r_valid) const {
|
||||
Variant result;
|
||||
GDExtensionBool valid;
|
||||
internal::gdextension_interface_variant_get_keyed(_native_ptr(), key._native_ptr(), result._native_ptr(), &valid);
|
||||
r_valid = PtrToArg<bool>::convert(&valid);
|
||||
return result;
|
||||
}
|
||||
|
||||
bool Variant::in(const Variant &index, bool *r_valid) const {
|
||||
Variant result;
|
||||
bool valid;
|
||||
evaluate(OP_IN, *this, index, result, valid);
|
||||
if (r_valid) {
|
||||
*r_valid = valid;
|
||||
}
|
||||
return result.operator bool();
|
||||
}
|
||||
|
||||
bool Variant::iter_init(Variant &r_iter, bool &r_valid) const {
|
||||
GDExtensionBool valid;
|
||||
GDExtensionBool result = internal::gdextension_interface_variant_iter_init(_native_ptr(), r_iter._native_ptr(), &valid);
|
||||
r_valid = PtrToArg<bool>::convert(&valid);
|
||||
return PtrToArg<bool>::convert(&result);
|
||||
}
|
||||
|
||||
bool Variant::iter_next(Variant &r_iter, bool &r_valid) const {
|
||||
GDExtensionBool valid;
|
||||
GDExtensionBool result = internal::gdextension_interface_variant_iter_next(_native_ptr(), r_iter._native_ptr(), &valid);
|
||||
r_valid = PtrToArg<bool>::convert(&valid);
|
||||
return PtrToArg<bool>::convert(&result);
|
||||
}
|
||||
|
||||
Variant Variant::iter_get(const Variant &r_iter, bool &r_valid) const {
|
||||
Variant result;
|
||||
GDExtensionBool valid;
|
||||
internal::gdextension_interface_variant_iter_get(_native_ptr(), r_iter._native_ptr(), result._native_ptr(), &valid);
|
||||
r_valid = PtrToArg<bool>::convert(&valid);
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant::Type Variant::get_type() const {
|
||||
return static_cast<Variant::Type>(internal::gdextension_interface_variant_get_type(_native_ptr()));
|
||||
}
|
||||
|
||||
bool Variant::has_method(const StringName &method) const {
|
||||
GDExtensionBool has = internal::gdextension_interface_variant_has_method(_native_ptr(), method._native_ptr());
|
||||
return PtrToArg<bool>::convert(&has);
|
||||
}
|
||||
|
||||
bool Variant::has_key(const Variant &key, bool *r_valid) const {
|
||||
GDExtensionBool valid;
|
||||
GDExtensionBool has = internal::gdextension_interface_variant_has_key(_native_ptr(), key._native_ptr(), &valid);
|
||||
if (r_valid) {
|
||||
*r_valid = PtrToArg<bool>::convert(&valid);
|
||||
}
|
||||
return PtrToArg<bool>::convert(&has);
|
||||
}
|
||||
|
||||
bool Variant::has_member(Variant::Type type, const StringName &member) {
|
||||
GDExtensionBool has = internal::gdextension_interface_variant_has_member(static_cast<GDExtensionVariantType>(type), member._native_ptr());
|
||||
return PtrToArg<bool>::convert(&has);
|
||||
}
|
||||
|
||||
uint32_t Variant::hash() const {
|
||||
GDExtensionInt hash = internal::gdextension_interface_variant_hash(_native_ptr());
|
||||
return PtrToArg<uint32_t>::convert(&hash);
|
||||
}
|
||||
|
||||
uint32_t Variant::recursive_hash(int recursion_count) const {
|
||||
GDExtensionInt hash = internal::gdextension_interface_variant_recursive_hash(_native_ptr(), recursion_count);
|
||||
return PtrToArg<uint32_t>::convert(&hash);
|
||||
}
|
||||
|
||||
bool Variant::hash_compare(const Variant &variant) const {
|
||||
GDExtensionBool compare = internal::gdextension_interface_variant_hash_compare(_native_ptr(), variant._native_ptr());
|
||||
return PtrToArg<bool>::convert(&compare);
|
||||
}
|
||||
|
||||
bool Variant::booleanize() const {
|
||||
GDExtensionBool booleanized = internal::gdextension_interface_variant_booleanize(_native_ptr());
|
||||
return PtrToArg<bool>::convert(&booleanized);
|
||||
}
|
||||
|
||||
String Variant::stringify() const {
|
||||
String result;
|
||||
internal::gdextension_interface_variant_stringify(_native_ptr(), result._native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
Variant Variant::duplicate(bool deep) const {
|
||||
Variant result;
|
||||
GDExtensionBool _deep;
|
||||
PtrToArg<bool>::encode(deep, &_deep);
|
||||
internal::gdextension_interface_variant_duplicate(_native_ptr(), result._native_ptr(), _deep);
|
||||
return result;
|
||||
}
|
||||
|
||||
String Variant::get_type_name(Variant::Type type) {
|
||||
String result;
|
||||
internal::gdextension_interface_variant_get_type_name(static_cast<GDExtensionVariantType>(type), result._native_ptr());
|
||||
return result;
|
||||
}
|
||||
|
||||
bool Variant::can_convert(Variant::Type from, Variant::Type to) {
|
||||
GDExtensionBool can = internal::gdextension_interface_variant_can_convert(static_cast<GDExtensionVariantType>(from), static_cast<GDExtensionVariantType>(to));
|
||||
return PtrToArg<bool>::convert(&can);
|
||||
}
|
||||
|
||||
bool Variant::can_convert_strict(Variant::Type from, Variant::Type to) {
|
||||
GDExtensionBool can = internal::gdextension_interface_variant_can_convert_strict(static_cast<GDExtensionVariantType>(from), static_cast<GDExtensionVariantType>(to));
|
||||
return PtrToArg<bool>::convert(&can);
|
||||
}
|
||||
|
||||
void Variant::clear() {
|
||||
static const bool needs_deinit[Variant::VARIANT_MAX] = {
|
||||
false, // NIL,
|
||||
false, // BOOL,
|
||||
false, // INT,
|
||||
false, // FLOAT,
|
||||
true, // STRING,
|
||||
false, // VECTOR2,
|
||||
false, // VECTOR2I,
|
||||
false, // RECT2,
|
||||
false, // RECT2I,
|
||||
false, // VECTOR3,
|
||||
false, // VECTOR3I,
|
||||
true, // TRANSFORM2D,
|
||||
false, // VECTOR4,
|
||||
false, // VECTOR4I,
|
||||
false, // PLANE,
|
||||
false, // QUATERNION,
|
||||
true, // AABB,
|
||||
true, // BASIS,
|
||||
true, // TRANSFORM3D,
|
||||
true, // PROJECTION,
|
||||
|
||||
// misc types
|
||||
false, // COLOR,
|
||||
true, // STRING_NAME,
|
||||
true, // NODE_PATH,
|
||||
false, // RID,
|
||||
true, // OBJECT,
|
||||
true, // CALLABLE,
|
||||
true, // SIGNAL,
|
||||
true, // DICTIONARY,
|
||||
true, // ARRAY,
|
||||
|
||||
// typed arrays
|
||||
true, // PACKED_BYTE_ARRAY,
|
||||
true, // PACKED_INT32_ARRAY,
|
||||
true, // PACKED_INT64_ARRAY,
|
||||
true, // PACKED_FLOAT32_ARRAY,
|
||||
true, // PACKED_FLOAT64_ARRAY,
|
||||
true, // PACKED_STRING_ARRAY,
|
||||
true, // PACKED_VECTOR2_ARRAY,
|
||||
true, // PACKED_VECTOR3_ARRAY,
|
||||
true, // PACKED_COLOR_ARRAY,
|
||||
};
|
||||
|
||||
if (unlikely(needs_deinit[get_type()])) { // Make it fast for types that don't need deinit.
|
||||
internal::gdextension_interface_variant_destroy(_native_ptr());
|
||||
}
|
||||
internal::gdextension_interface_variant_new_nil(_native_ptr());
|
||||
}
|
||||
|
||||
} // namespace godot
|
||||
Reference in New Issue
Block a user