Added terrain and robot prototypes

This commit is contained in:
douwe
2025-08-29 17:04:57 +02:00
parent 7c24dd92b0
commit 4e77198656
21 changed files with 342 additions and 73 deletions

View File

@@ -0,0 +1,16 @@
[gd_resource type="VoxelBlockyLibrary" load_steps=4 format=3 uid="uid://bsue4rd3wdfsl"]
[ext_resource type="Material" uid="uid://de6s8en5fcyyw" path="res://nodes/word/BlockMaterial.tres" id="1_evy8o"]
[sub_resource type="VoxelBlockyModelEmpty" id="VoxelBlockyModelEmpty_o5qli"]
[sub_resource type="VoxelBlockyModelCube" id="VoxelBlockyModelCube_0wfyh"]
material_override_0 = ExtResource("1_evy8o")
tile_left = Vector2i(0, 1)
tile_right = Vector2i(0, 1)
tile_bottom = Vector2i(1, 0)
tile_back = Vector2i(0, 1)
tile_front = Vector2i(0, 1)
[resource]
models = Array[VoxelBlockyModel]([SubResource("VoxelBlockyModelEmpty_o5qli"), SubResource("VoxelBlockyModelCube_0wfyh")])