Setting up project to build the different systems.

This commit is contained in:
douwe
2025-08-28 18:11:29 +02:00
parent a1fa6e7e57
commit c3c846fb22
11 changed files with 194 additions and 148 deletions

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@@ -0,0 +1,87 @@
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Cpy /2 /3
Add /2 /3 /3
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@@ -0,0 +1,55 @@
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View File

@@ -1,143 +0,0 @@
[gd_scene load_steps=12 format=3 uid="uid://7q00x01xdsal"]
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[node name="Label" type="Label" parent="Control/VBoxContainer"]
layout_mode = 2
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unique_name_in_owner = true
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text = "Set 1 /2
Cpy /2 /3
Add /2 /3 /3
"
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text = "[C]"
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layout_mode = 2
text = ">"
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mesher = SubResource("VoxelMesherBlocky_tefeu")
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material_override = ExtResource("1_o5qli")
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View File

@@ -1,6 +1,6 @@
[gd_resource type="VoxelBlockyLibrary" load_steps=4 format=3 uid="uid://bsue4rd3wdfsl"] [gd_resource type="VoxelBlockyLibrary" load_steps=4 format=3 uid="uid://bsue4rd3wdfsl"]
[ext_resource type="Material" uid="uid://de6s8en5fcyyw" path="res://BlockMaterial.tres" id="1_evy8o"] [ext_resource type="Material" uid="uid://de6s8en5fcyyw" path="res://scenes/word/BlockMaterial.tres" id="1_evy8o"]
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View File

@@ -1,6 +1,6 @@
[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://de6s8en5fcyyw"] [gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://de6s8en5fcyyw"]
[ext_resource type="Texture2D" uid="uid://bcctuptks33yd" path="res://blocky_game_atlas.webp" id="1_nmlo6"] [ext_resource type="Texture2D" uid="uid://bcctuptks33yd" path="res://scenes/word/blocky_game_atlas.webp" id="1_nmlo6"]
[resource] [resource]
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After

Width:  |  Height:  |  Size: 2.3 KiB

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@@ -3,7 +3,7 @@
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type="CompressedTexture2D" type="CompressedTexture2D"
uid="uid://bcctuptks33yd" uid="uid://bcctuptks33yd"
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"vram_texture": true "vram_texture": true
@@ -11,8 +11,8 @@ metadata={
[deps] [deps]
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[params] [params]

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