[gd_scene load_steps=10 format=3 uid="uid://chem70rrdwjpg"] [ext_resource type="Script" uid="uid://bnw0h8cuyf3g5" path="res://nodes/robots/robot.gd" id="1_suikl"] [ext_resource type="PackedScene" uid="uid://c2es6v8lb8tug" path="res://nodes/robots/coding/programming_ui.tscn" id="3_tmdoi"] [ext_resource type="PackedScene" uid="uid://d22umiybuk0xf" path="res://nodes/robots/modules/player_click_module.tscn" id="4_hm8dm"] [ext_resource type="PackedScene" uid="uid://crtis0eyywl61" path="res://nodes/robots/coding/cpu.tscn" id="5_r4wpy"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hm8dm"] albedo_color = Color(0, 0.52959, 0.856942, 1) [sub_resource type="BoxMesh" id="BoxMesh_hm8dm"] material = SubResource("StandardMaterial3D_hm8dm") size = Vector3(1, 0.9, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_r4wpy"] albedo_color = Color(1, 0.447059, 0, 1) [sub_resource type="PrismMesh" id="PrismMesh_hm8dm"] material = SubResource("StandardMaterial3D_r4wpy") size = Vector3(0.4, 0.7, 0.1) [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_llm6e"] radius = 0.4 height = 0.8 [node name="Robot" type="CharacterBody3D"] script = ExtResource("1_suikl") [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.1, 0) mesh = SubResource("BoxMesh_hm8dm") [node name="MeshInstance3D2" type="MeshInstance3D" parent="MeshInstance3D"] transform = Transform3D(1.91069e-15, -1, -4.37114e-08, -4.37114e-08, -4.37114e-08, 1, -1, 0, -4.37114e-08, 0, 0.5, 0) mesh = SubResource("PrismMesh_hm8dm") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("CapsuleShape3D_llm6e") [node name="ProgrammingUI" parent="." node_paths=PackedStringArray("cpu") instance=ExtResource("3_tmdoi")] cpu = NodePath("../CPU") [node name="CPU" parent="." instance=ExtResource("5_r4wpy")] [node name="PlayerClickModule" parent="CPU" instance=ExtResource("4_hm8dm")] [connection signal="input_event" from="." to="." method="_on_input_event"] [connection signal="cpu_tick" from="CPU" to="ProgrammingUI" method="_on_cpu_tick"]