Upgraded the way the workers work.
This commit is contained in:
@@ -15,7 +15,7 @@ namespace DouwcoHivemind {
|
||||
class CreepBase {
|
||||
public:
|
||||
CreepRole role;
|
||||
std::string target_id;
|
||||
std::string targetId;
|
||||
|
||||
protected:
|
||||
Screeps::Creep creep;
|
||||
|
||||
@@ -9,7 +9,8 @@ namespace DouwcoHivemind
|
||||
class Miner : public CreepBase
|
||||
{
|
||||
private:
|
||||
bool arrivedAtContainer;
|
||||
std::string sourceId;
|
||||
bool arrived;
|
||||
|
||||
public:
|
||||
Miner(Screeps::Creep crp);
|
||||
|
||||
@@ -3,12 +3,10 @@
|
||||
|
||||
#include "Creeps/Worker.hpp"
|
||||
|
||||
namespace DouwcoHivemind
|
||||
{
|
||||
class Supplier : public Worker
|
||||
{
|
||||
namespace DouwcoHivemind {
|
||||
class Supplier : public Worker {
|
||||
public:
|
||||
Supplier(Screeps::Creep creep) : Worker(creep) {}
|
||||
Supplier(Screeps::Creep creep) : Worker(creep) { ignoreStorage = true; }
|
||||
|
||||
protected:
|
||||
void depositEnergy() override;
|
||||
@@ -17,6 +15,6 @@ namespace DouwcoHivemind
|
||||
std::unique_ptr<Screeps::Structure> getEnergyStructureTarget();
|
||||
void searchEnergyStructure();
|
||||
};
|
||||
}
|
||||
} // namespace DouwcoHivemind
|
||||
|
||||
#endif // DOUWCO_HIVEMIND_SUPPLIER_HPP
|
||||
@@ -4,13 +4,13 @@
|
||||
#include "Creeps/CreepBase.hpp"
|
||||
#include "Screeps/StructureContainer.hpp"
|
||||
|
||||
namespace DouwcoHivemind
|
||||
{
|
||||
class Worker : public CreepBase
|
||||
{
|
||||
namespace DouwcoHivemind {
|
||||
class Worker : public CreepBase {
|
||||
protected:
|
||||
bool ignoreStorage = false;
|
||||
|
||||
private:
|
||||
bool harvesting;
|
||||
bool foundContainer;
|
||||
|
||||
public:
|
||||
Worker(Screeps::Creep crp);
|
||||
@@ -23,13 +23,9 @@ namespace DouwcoHivemind
|
||||
|
||||
private:
|
||||
void getEnergy();
|
||||
void harvestSource();
|
||||
void collectEnergyFromContainers();
|
||||
std::unique_ptr<Screeps::Source> getSourceTarget();
|
||||
std::unique_ptr<Screeps::StructureContainer> getContainerTarget();
|
||||
void searchSource();
|
||||
void searchContainer();
|
||||
void searchEnergySource();
|
||||
void extractEnergyFromTarget();
|
||||
};
|
||||
}
|
||||
} // namespace DouwcoHivemind
|
||||
|
||||
#endif // DOUWCO_HIVEMIND_HARVESTER_HPP
|
||||
@@ -10,6 +10,7 @@ class Room {
|
||||
protected:
|
||||
Screeps::Room room;
|
||||
JSON memory;
|
||||
std::vector<std::string> sources = {};
|
||||
std::vector<std::string> sourceContainers = {};
|
||||
|
||||
public:
|
||||
|
||||
@@ -77,7 +77,7 @@ void DouwcoHivemind::Builder::searchConstructionSite()
|
||||
}
|
||||
|
||||
if (selectedConstructionSite)
|
||||
target_id = selectedConstructionSite->id();
|
||||
targetId = selectedConstructionSite->id();
|
||||
else
|
||||
target_id.clear();
|
||||
targetId.clear();
|
||||
}
|
||||
|
||||
@@ -16,14 +16,14 @@ DouwcoHivemind::CreepBase::CreepBase(Screeps::Creep crp)
|
||||
: creep(crp), memory(crp.memory()) {
|
||||
role = memory.contains("role") ? static_cast<CreepRole>(memory["role"])
|
||||
: CreepRole::UNEMPLOYED;
|
||||
target_id = memory.contains("target_id")
|
||||
? static_cast<std::string>(memory["target_id"])
|
||||
targetId = memory.contains("targetId")
|
||||
? static_cast<std::string>(memory["targetId"])
|
||||
: std::string();
|
||||
}
|
||||
|
||||
DouwcoHivemind::CreepBase::~CreepBase() {
|
||||
memory["role"] = role;
|
||||
memory["target_id"] = target_id;
|
||||
memory["targetId"] = targetId;
|
||||
creep.setMemory(memory);
|
||||
}
|
||||
|
||||
@@ -127,13 +127,13 @@ void DouwcoHivemind::CreepBase::moveToTarget(int dist) {
|
||||
std::unique_ptr<Screeps::RoomObject>
|
||||
DouwcoHivemind::CreepBase::getRoomObjectTarget() {
|
||||
// Check if any target is present
|
||||
if (target_id.empty())
|
||||
if (targetId.empty())
|
||||
return nullptr;
|
||||
// Check if game can find target
|
||||
auto roomObj = Screeps::Game.getObjectById(target_id);
|
||||
auto roomObj = Screeps::Game.getObjectById(targetId);
|
||||
if (!roomObj) {
|
||||
JS::console.log(creep.name() +
|
||||
": Game can\'t find target id: " + target_id);
|
||||
JS::console.log(creep.name() + ": Game can\'t find target id: " + targetId);
|
||||
targetId.clear();
|
||||
return nullptr;
|
||||
}
|
||||
return std::move(roomObj);
|
||||
|
||||
@@ -85,7 +85,7 @@ void DouwcoHivemind::Maintainer::searchDamagedStructure()
|
||||
}
|
||||
|
||||
if (selectedStructure && selectedStructure->hits() != selectedStructure->hitsMax())
|
||||
target_id = selectedStructure->id();
|
||||
targetId = selectedStructure->id();
|
||||
else
|
||||
target_id.clear();
|
||||
targetId.clear();
|
||||
}
|
||||
|
||||
@@ -2,39 +2,63 @@
|
||||
#include "Creeps/CreepBase.hpp"
|
||||
#include "Screeps/Constants.hpp"
|
||||
#include "Screeps/Creep.hpp"
|
||||
#include "Screeps/Game.hpp"
|
||||
#include "Screeps/Room.hpp"
|
||||
#include "Screeps/RoomPosition.hpp"
|
||||
#include "Screeps/Source.hpp"
|
||||
#include "Screeps/Structure.hpp"
|
||||
#include <string>
|
||||
|
||||
DouwcoHivemind::Miner::Miner(Screeps::Creep crp) : CreepBase(crp) {
|
||||
arrivedAtContainer = memory.contains("arrivedAtContainer")
|
||||
? static_cast<bool>(memory["arrivedAtContainer"])
|
||||
: false;
|
||||
sourceId = memory.contains("sourceId")
|
||||
? static_cast<std::string>(memory["sourceId"])
|
||||
: "";
|
||||
arrived =
|
||||
memory.contains("arrived") ? static_cast<bool>(memory["arrived"]) : false;
|
||||
}
|
||||
|
||||
DouwcoHivemind::Miner::~Miner() {
|
||||
memory["arrivedAtContainer"] = arrivedAtContainer;
|
||||
memory["sourceId"] = sourceId;
|
||||
memory["arrived"] = arrived;
|
||||
}
|
||||
|
||||
void DouwcoHivemind::Miner::loop() {
|
||||
if (arrivedAtContainer) {
|
||||
auto source =
|
||||
static_cast<Screeps::Source *>(getRoomObjectTarget().release());
|
||||
creep.harvest(*source);
|
||||
} else {
|
||||
auto container = getRoomObjectTarget();
|
||||
if (!container)
|
||||
// Find assigned source
|
||||
auto source = static_cast<Screeps::Source *>(
|
||||
Screeps::Game.getObjectById(sourceId).release());
|
||||
if (!source)
|
||||
return;
|
||||
if (isNearTo(container->pos(), 0)) {
|
||||
arrivedAtContainer = true;
|
||||
int x = creep.pos().x();
|
||||
int y = creep.pos().y();
|
||||
auto roomObjs = creep.pos().findClosestByRange(Screeps::FIND_SOURCES, 2);
|
||||
auto source = static_cast<Screeps::Source *>(roomObjs.release());
|
||||
target_id = source->id();
|
||||
// If arrived just harvest the source
|
||||
if (arrived) {
|
||||
creep.harvest(*source);
|
||||
}
|
||||
// Otherwise move towards the source or a container near it
|
||||
else {
|
||||
auto target = getRoomObjectTarget();
|
||||
// If target is set move to it or detect if you arrive
|
||||
if (target) {
|
||||
bool targetIsSource = target->pos().isEqualTo(source->pos());
|
||||
int closenessToTarget = targetIsSource ? 1 : 0;
|
||||
if (isNearTo(target->pos(), closenessToTarget)) {
|
||||
arrived = true;
|
||||
} else {
|
||||
moveToTarget(0);
|
||||
moveToTarget(closenessToTarget);
|
||||
}
|
||||
}
|
||||
// if no target look if there are containers near the source otherwise go to source directly.
|
||||
else {
|
||||
auto structureRoomObjs =
|
||||
source->pos().findInRange(Screeps::FIND_STRUCTURES, 2);
|
||||
for (auto &structureRoomObj : structureRoomObjs) {
|
||||
auto structure =
|
||||
static_cast<Screeps::Structure *>(structureRoomObj.get());
|
||||
if (Screeps::STRUCTURE_CONTAINER == structure->structureType()) {
|
||||
targetId = structure->id();
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (targetId.empty())
|
||||
targetId = sourceId;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -116,7 +116,7 @@ void DouwcoHivemind::Supplier::searchEnergyStructure() {
|
||||
selectedStructureId = storageStructureId;
|
||||
|
||||
if (selectedStructureId.empty())
|
||||
target_id.clear();
|
||||
targetId.clear();
|
||||
else
|
||||
target_id = selectedStructureId;
|
||||
targetId = selectedStructureId;
|
||||
}
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
void DouwcoHivemind::Upgrader::depositEnergy()
|
||||
{
|
||||
auto controller = creep.room().controller().value();
|
||||
target_id = controller.id();
|
||||
targetId = controller.id();
|
||||
if (isNearTo(controller.pos(), 3))
|
||||
{
|
||||
int resp = creep.upgradeController(controller);
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#include <emscripten.h>
|
||||
#include <iterator>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
@@ -17,159 +18,179 @@
|
||||
#include <Screeps/StructureSpawn.hpp>
|
||||
#include <Screeps/StructureTower.hpp>
|
||||
|
||||
#include "Constants.hpp"
|
||||
#include "Creeps/Worker.hpp"
|
||||
#include "Screeps/Resource.hpp"
|
||||
#include "Screeps/Ruin.hpp"
|
||||
#include "Screeps/StructureContainer.hpp"
|
||||
#include "Screeps/StructureStorage.hpp"
|
||||
#include "Screeps/Tombstone.hpp"
|
||||
|
||||
DouwcoHivemind::Worker::Worker(Screeps::Creep crp) : CreepBase(crp) {
|
||||
harvesting = memory.contains("harvesting")
|
||||
? static_cast<bool>(memory["harvesting"])
|
||||
: false;
|
||||
foundContainer = memory.contains("foundContainer")
|
||||
? static_cast<bool>(memory["foundContainer"])
|
||||
: false;
|
||||
}
|
||||
|
||||
DouwcoHivemind::Worker::~Worker() {
|
||||
memory["harvesting"] = harvesting;
|
||||
memory["foundContainer"] = foundContainer;
|
||||
}
|
||||
DouwcoHivemind::Worker::~Worker() { memory["harvesting"] = harvesting; }
|
||||
|
||||
void DouwcoHivemind::Worker::loop() {
|
||||
if (harvesting) {
|
||||
JS::console.log(std::string("worker: harvesting"));
|
||||
if (creep.store().getFreeCapacity(Screeps::RESOURCE_ENERGY) == 0) {
|
||||
JS::console.log(std::string("worker: harvesting full"));
|
||||
harvesting = false;
|
||||
target_id.clear();
|
||||
}
|
||||
targetId.clear();
|
||||
} else {
|
||||
getEnergy();
|
||||
}
|
||||
} else {
|
||||
if (creep.store().getUsedCapacity(Screeps::RESOURCE_ENERGY) == 0) {
|
||||
harvesting = true;
|
||||
target_id.clear();
|
||||
}
|
||||
targetId.clear();
|
||||
} else {
|
||||
depositEnergy();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DouwcoHivemind::Worker::getEnergy() {
|
||||
if (foundContainer || Screeps::Game.time()%100==0) collectEnergyFromContainers();
|
||||
else harvestSource();
|
||||
}
|
||||
|
||||
void DouwcoHivemind::Worker::collectEnergyFromContainers() {
|
||||
auto container = getContainerTarget();
|
||||
if (!container)
|
||||
return;
|
||||
|
||||
if (isNearTo(container->pos(), 1)) {
|
||||
int resp = creep.withdraw(*container, Screeps::RESOURCE_ENERGY);
|
||||
JS::console.log(std::string("worker: get energy"));
|
||||
if (targetId.empty()) {
|
||||
JS::console.log(std::string("worker: No target search energy"));
|
||||
searchEnergySource();
|
||||
} else {
|
||||
moveToTarget();
|
||||
}
|
||||
}
|
||||
|
||||
void DouwcoHivemind::Worker::harvestSource() {
|
||||
auto source = getSourceTarget();
|
||||
if (!source)
|
||||
JS::console.log(std::string("worker: has target with energy"));
|
||||
auto target = getRoomObjectTarget();
|
||||
if (!target)
|
||||
return;
|
||||
|
||||
if (isNearTo(source->pos(), 1)) {
|
||||
int resp = creep.harvest(*source);
|
||||
if (isNearTo(target->pos(), 1)) {
|
||||
JS::console.log(std::string("worker: collect energy"));
|
||||
extractEnergyFromTarget();
|
||||
} else {
|
||||
moveToTarget();
|
||||
JS::console.log(std::string("worker: go to energy"));
|
||||
moveToTarget(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::unique_ptr<Screeps::StructureContainer>
|
||||
DouwcoHivemind::Worker::getContainerTarget() {
|
||||
auto roomObj = getRoomObjectTarget();
|
||||
if (!roomObj) {
|
||||
searchContainer();
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// Check if found roomobject is an actual source
|
||||
auto container = std::unique_ptr<Screeps::StructureContainer>(
|
||||
dynamic_cast<Screeps::StructureContainer *>(roomObj.release()));
|
||||
if (!container) {
|
||||
// EM_ASM({console.log($0 + ': Can\'t cast target to Source')},
|
||||
// creep.name().c_str());
|
||||
searchContainer();
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// Check if the source still has energy to harvest
|
||||
if (container->store().getUsedCapacity(Screeps::RESOURCE_ENERGY) == 0) {
|
||||
searchContainer();
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return std::move(container);
|
||||
}
|
||||
|
||||
std::unique_ptr<Screeps::Source> DouwcoHivemind::Worker::getSourceTarget() {
|
||||
auto roomObj = getRoomObjectTarget();
|
||||
if (!roomObj) {
|
||||
searchSource();
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// Check if found roomobject is an actual source
|
||||
auto source = std::unique_ptr<Screeps::Source>(
|
||||
dynamic_cast<Screeps::Source *>(roomObj.release()));
|
||||
if (!source) {
|
||||
// EM_ASM({console.log($0 + ': Can\'t cast target to Source')},
|
||||
// creep.name().c_str());
|
||||
searchSource();
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// Check if the source still has energy to harvest
|
||||
if (source->energy() == 0) {
|
||||
searchSource();
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return std::move(source);
|
||||
}
|
||||
|
||||
void DouwcoHivemind::Worker::searchSource() {
|
||||
target_id.clear();
|
||||
auto sourceObject = creep.pos().findClosestByRange(Screeps::FIND_SOURCES);
|
||||
if (!sourceObject)
|
||||
return;
|
||||
auto source = dynamic_cast<Screeps::Source *>(sourceObject.release());
|
||||
target_id = source->id();
|
||||
}
|
||||
|
||||
void DouwcoHivemind::Worker::searchContainer() {
|
||||
target_id.clear();
|
||||
|
||||
void DouwcoHivemind::Worker::searchEnergySource() {
|
||||
// Search for storage and containers
|
||||
std::string containerID = std::string();
|
||||
auto structureObjects = creep.room().find(Screeps::FIND_STRUCTURES);
|
||||
if (structureObjects.size() == 0)
|
||||
return;
|
||||
|
||||
if (structureObjects.size() > 0) {
|
||||
int fullestContents = 0;
|
||||
Screeps::StructureContainer *selectedContainer;
|
||||
for (auto &structureObject : structureObjects) {
|
||||
auto structure =
|
||||
dynamic_cast<Screeps::Structure *>(structureObject.release());
|
||||
if (structure->structureType() != Screeps::STRUCTURE_CONTAINER)
|
||||
auto structure = static_cast<Screeps::Structure *>(structureObject.get());
|
||||
auto structureType = structure->structureType();
|
||||
if (structureType == Screeps::STRUCTURE_STORAGE) {
|
||||
if (ignoreStorage)
|
||||
continue;
|
||||
auto container = dynamic_cast<Screeps::StructureContainer *>(structure);
|
||||
int availableEnergy =
|
||||
container->store().getUsedCapacity(Screeps::RESOURCE_ENERGY).value();
|
||||
targetId = structure->id();
|
||||
return;
|
||||
} else if (structureType == Screeps::STRUCTURE_CONTAINER) {
|
||||
auto container = static_cast<Screeps::StructureContainer *>(structure);
|
||||
int availableEnergy = container->store()
|
||||
.getUsedCapacity(Screeps::RESOURCE_ENERGY)
|
||||
.value_or(0);
|
||||
if (availableEnergy == 0)
|
||||
continue;
|
||||
if (fullestContents < availableEnergy) {
|
||||
fullestContents = availableEnergy;
|
||||
selectedContainer = container;
|
||||
containerID = container->id();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!selectedContainer) {
|
||||
foundContainer = false;
|
||||
} else {
|
||||
foundContainer = true;
|
||||
target_id = selectedContainer->id();
|
||||
// Search for loose resources
|
||||
auto resourceObjects = creep.room().find(Screeps::FIND_DROPPED_RESOURCES);
|
||||
if (resourceObjects.size() > 0) {
|
||||
int highestAmount = 0;
|
||||
std::string resourceID = std::string();
|
||||
for (auto &resourceObject : resourceObjects) {
|
||||
auto resource = static_cast<Screeps::Resource *>(resourceObject.get());
|
||||
if (resource->resourceType() != Screeps::RESOURCE_ENERGY)
|
||||
continue;
|
||||
int amount = resource->amount();
|
||||
if (amount < 100)
|
||||
continue;
|
||||
if (amount > highestAmount) {
|
||||
highestAmount = amount;
|
||||
resourceID = resource->id();
|
||||
}
|
||||
}
|
||||
if (!resourceID.empty()) {
|
||||
targetId = resourceID;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Search for existing ruins
|
||||
auto ruinObjects = creep.room().find(Screeps::FIND_RUINS);
|
||||
if (ruinObjects.size() > 0) {
|
||||
int highestAmount = 0;
|
||||
std::string ruinID = std::string();
|
||||
for (auto &ruinObject : ruinObjects) {
|
||||
auto ruin = static_cast<Screeps::Ruin *>(ruinObject.get());
|
||||
if (ruin->ticksToDecay() < 100)
|
||||
continue;
|
||||
int amount =
|
||||
ruin->store().getUsedCapacity(Screeps::RESOURCE_ENERGY).value_or(0);
|
||||
if (amount > highestAmount) {
|
||||
highestAmount = amount;
|
||||
ruinID = ruin->id();
|
||||
}
|
||||
}
|
||||
if (!ruinID.empty()) {
|
||||
targetId = ruinID;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Search for existing tombstones
|
||||
auto tombstoneObjects = creep.room().find(Screeps::FIND_TOMBSTONES);
|
||||
if (tombstoneObjects.size() > 0) {
|
||||
int highestAmount = 0;
|
||||
std::string TombstoneID = std::string();
|
||||
for (auto &tombstoneObject : tombstoneObjects) {
|
||||
auto tombstone = static_cast<Screeps::Tombstone *>(tombstoneObject.get());
|
||||
if (tombstone->ticksToDecay() < 100)
|
||||
continue;
|
||||
int amount = tombstone->store()
|
||||
.getUsedCapacity(Screeps::RESOURCE_ENERGY)
|
||||
.value_or(0);
|
||||
if (amount > highestAmount) {
|
||||
highestAmount = amount;
|
||||
TombstoneID = tombstone->id();
|
||||
}
|
||||
}
|
||||
if (!TombstoneID.empty()) {
|
||||
targetId = TombstoneID;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// If still nothing found take the earlier found container.
|
||||
if (!containerID.empty()) {
|
||||
targetId = containerID;
|
||||
}
|
||||
|
||||
// If still nothing found, there is no target and search should start again.
|
||||
targetId = std::string();
|
||||
}
|
||||
|
||||
void DouwcoHivemind::Worker::extractEnergyFromTarget() {
|
||||
auto roomObj = getRoomObjectTarget();
|
||||
if (!roomObj) {
|
||||
targetId.clear();
|
||||
return;
|
||||
}
|
||||
|
||||
auto resource = dynamic_cast<Screeps::Resource *>(roomObj.get());
|
||||
if (resource)
|
||||
creep.pickup(*resource);
|
||||
else
|
||||
creep.withdraw(*roomObj.get(), Screeps::RESOURCE_ENERGY);
|
||||
targetId.clear();
|
||||
}
|
||||
|
||||
@@ -6,42 +6,50 @@
|
||||
#include "Screeps/RoomObject.hpp"
|
||||
#include "Screeps/RoomPosition.hpp"
|
||||
#include "Screeps/RoomTerrain.hpp"
|
||||
#include "Screeps/Source.hpp"
|
||||
#include "Screeps/Structure.hpp"
|
||||
#include "Screeps/StructureContainer.hpp"
|
||||
#include "Screeps/StructureController.hpp"
|
||||
|
||||
#include "Constants.hpp"
|
||||
#include <cstdint>
|
||||
|
||||
DouwcoHivemind::Room::Room(Screeps::Room rm) : room(rm), memory(rm.memory()) {
|
||||
if (memory.contains("sources"))
|
||||
sources = static_cast<std::vector<std::string>>(memory["sources"]);
|
||||
if (memory.contains("sourceContainers"))
|
||||
sourceContainers =
|
||||
static_cast<std::vector<std::string>>(memory["sourceContainers"]);
|
||||
}
|
||||
|
||||
DouwcoHivemind::Room::~Room() {
|
||||
memory["sources"] = sources;
|
||||
memory["sourceContainers"] = sourceContainers;
|
||||
room.setMemory(memory);
|
||||
}
|
||||
|
||||
void DouwcoHivemind::Room::loop() {
|
||||
// Check on building setup
|
||||
if(Screeps::Game.time()%1000!=0) return;
|
||||
if (sources.size() == 0) {
|
||||
auto sources_ = room.find(Screeps::FIND_SOURCES);
|
||||
for (auto &source : sources_) {
|
||||
sources.push_back(static_cast<Screeps::Source *>(source.get())->id());
|
||||
}
|
||||
}
|
||||
placeContainers();
|
||||
}
|
||||
|
||||
void DouwcoHivemind::Room::placeContainers() {
|
||||
auto sources = room.find(Screeps::FIND_SOURCES);
|
||||
|
||||
// No containers planned or build, planning now
|
||||
if (sourceContainers.size() < sources.size()) {
|
||||
int controller_x = room.controller().value().pos().x();
|
||||
int controller_y = room.controller().value().pos().y();
|
||||
|
||||
for (auto &source : sources) {
|
||||
int source_x = source->pos().x();
|
||||
int source_y = source->pos().y();
|
||||
for (auto sourceId : sources) {
|
||||
auto roomObj = Screeps::Game.getObjectById(sourceId);
|
||||
int source_x = roomObj->pos().x();
|
||||
int source_y = roomObj->pos().y();
|
||||
|
||||
int lowest_cost = 1000;
|
||||
int lowest_cost = INT16_MAX;
|
||||
int best_x;
|
||||
int best_y;
|
||||
for (int dx = -1; dx < 2; dx++) {
|
||||
@@ -84,6 +92,7 @@ void DouwcoHivemind::Room::placeContainers() {
|
||||
// Check if containers still exist
|
||||
for (int i = 0; i < sourceContainers.size(); i++) {
|
||||
auto roomObj = Screeps::Game.getObjectById(sourceContainers[i]);
|
||||
if(!roomObj) sourceContainers.erase(sourceContainers.begin() + i);
|
||||
if (!roomObj)
|
||||
sourceContainers.erase(sourceContainers.begin() + i);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
#include <Screeps/Game.hpp>
|
||||
#include <Screeps/Room.hpp>
|
||||
#include <Screeps/StructureController.hpp>
|
||||
|
||||
#include "Creeps/CreepBase.hpp"
|
||||
#include "Structures/Spawn.hpp"
|
||||
@@ -16,13 +17,10 @@ void DouwcoHivemind::Spawn::loop() {
|
||||
// Calculate needed creep roles
|
||||
int required_upgraders = 1;
|
||||
int required_suppliers = 2;
|
||||
int required_maintainers =
|
||||
spawn.room().find(Screeps::FIND_STRUCTURES).size() <= 2 ? 0 : 1;
|
||||
;
|
||||
int required_maintainers = 1;
|
||||
int required_builders =
|
||||
spawn.room().find(Screeps::FIND_MY_CONSTRUCTION_SITES).size() == 0 ? 0
|
||||
: 1;
|
||||
int required_miners = 1; // spawn.room().memory()["sourceContainers"].size();
|
||||
spawn.room().find(Screeps::FIND_MY_CONSTRUCTION_SITES).size() > 0 ? 1 : 0;
|
||||
int required_miners = 1; // spawn.room().memory()["sources"].size();
|
||||
|
||||
// Count existing roles
|
||||
int existing_upgraders = 0;
|
||||
@@ -56,8 +54,8 @@ void DouwcoHivemind::Spawn::loop() {
|
||||
CreepRole role = CreepRole::UNEMPLOYED;
|
||||
if (required_miners > existing_miners) {
|
||||
role = CreepRole::MINER;
|
||||
opts["memory"]["target_id"] =
|
||||
spawn.room().memory()["sourceContainers"][0]; // make logic for more
|
||||
opts["memory"]["sourceId"] =
|
||||
spawn.room().memory()["sources"][0]; // make logic for more
|
||||
name = "Miner: ";
|
||||
} else if (required_suppliers > existing_suppliers) {
|
||||
role = CreepRole::SUPPLIER;
|
||||
@@ -78,21 +76,24 @@ void DouwcoHivemind::Spawn::loop() {
|
||||
|
||||
// Build creep body
|
||||
std::vector<std::string> body;
|
||||
// Miner body with up to 5 work (10 en/s) bits for 3000 source mining in 300
|
||||
// tick regen.
|
||||
if (role == CreepRole::MINER) {
|
||||
body.push_back("move");
|
||||
body.push_back("work");
|
||||
for (int i = 0; i < (energyAvailable - 150) / 100 && i < 5; i++) {
|
||||
body.push_back("work");
|
||||
}
|
||||
} else if (role == SUPPLIER) {
|
||||
body.push_back("move");
|
||||
body.push_back("work");
|
||||
body.push_back("carry");
|
||||
for (int i = 0; i < (energyAvailable - 200) / 100 && i * 50 < energyCapacityAvailable; i++) {
|
||||
}
|
||||
// Supplier body with only move and carry to move energy around
|
||||
else if (role == SUPPLIER) {
|
||||
for (int i = 0; i < energyAvailable / 100; i++) {
|
||||
body.push_back("move");
|
||||
body.push_back("carry");
|
||||
}
|
||||
} else {
|
||||
}
|
||||
// Worker body with balanced parts.
|
||||
else {
|
||||
for (int i = 0; i < energyAvailable / 200; i++) {
|
||||
body.push_back("work");
|
||||
body.push_back("carry");
|
||||
|
||||
Reference in New Issue
Block a user