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| Author | SHA1 | Date | |
|---|---|---|---|
| 078c824c47 | |||
| 69816925ab | |||
| fe24faafe6 | |||
| aacf582e10 | |||
| 1e9b14f21c |
@@ -1 +1 @@
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/home/douwe/Projects/screeps/build/compile_commands.json
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/mnt/douwe/hdd/Projects/Screeps/build/compile_commands.json
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9
douwco_hivemind/include/Constants.hpp
Normal file
9
douwco_hivemind/include/Constants.hpp
Normal file
@@ -0,0 +1,9 @@
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#ifndef DOUWCO_HIVEMIND_CONSTANTS_HPP
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#define DOUWCO_HIVEMIND_CONSTANTS_HPP
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namespace DouwcoHivemind
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{
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enum CreepRole { UNEMPLOYED, SUPPLIER, UPGRADER, BUILDER, MAINTAINER, MINER };
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}
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#endif // DOUWCO_HIVEMIND_CONSTANTS_HPP
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@@ -2,6 +2,7 @@
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#define DOUWCO_HIVEMIND_CREEPBASE_HPP
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#define DOUWCO_HIVEMIND_CREEPBASE_HPP
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#include <Screeps/Creep.hpp>
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#include <Screeps/Creep.hpp>
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#include "Constants.hpp"
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namespace Screeps {
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namespace Screeps {
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class RoomPosition;
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class RoomPosition;
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@@ -10,7 +11,6 @@ class PathStep;
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} // namespace Screeps
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} // namespace Screeps
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namespace DouwcoHivemind {
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namespace DouwcoHivemind {
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enum CreepRole { UNEMPLOYED, SUPPLIER, UPGRADER, BUILDER, MAINTAINER, MINER };
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class CreepBase {
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class CreepBase {
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public:
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public:
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@@ -2,6 +2,7 @@
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#define DOUWCO_HIVEMIND_HARVESTER_HPP
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#define DOUWCO_HIVEMIND_HARVESTER_HPP
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#include "Creeps/CreepBase.hpp"
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#include "Creeps/CreepBase.hpp"
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#include "Screeps/StructureContainer.hpp"
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namespace DouwcoHivemind
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namespace DouwcoHivemind
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{
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{
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@@ -9,6 +10,7 @@ namespace DouwcoHivemind
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{
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{
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private:
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private:
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bool harvesting;
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bool harvesting;
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bool foundContainer;
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public:
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public:
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Worker(Screeps::Creep crp);
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Worker(Screeps::Creep crp);
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@@ -22,8 +24,11 @@ namespace DouwcoHivemind
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private:
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private:
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void getEnergy();
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void getEnergy();
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void harvestSource();
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void harvestSource();
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void collectEnergyFromContainers();
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std::unique_ptr<Screeps::Source> getSourceTarget();
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std::unique_ptr<Screeps::Source> getSourceTarget();
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std::unique_ptr<Screeps::StructureContainer> getContainerTarget();
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void searchSource();
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void searchSource();
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void searchContainer();
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};
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};
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}
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}
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@@ -19,7 +19,7 @@ public:
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void loop();
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void loop();
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protected:
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protected:
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bool placeContainers();
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void placeContainers();
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};
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};
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} // namespace DouwcoHivemind
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} // namespace DouwcoHivemind
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24
douwco_hivemind/include/Structures/Tower.hpp
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24
douwco_hivemind/include/Structures/Tower.hpp
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@@ -0,0 +1,24 @@
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#ifndef DOUWCO_HIVEMIND_TOWER_HPP
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#define DOUWCO_HIVEMIND_TOWER_HPP
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#include <Screeps/StructureTower.hpp>
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#include "Structures/StructureBase.hpp"
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namespace DouwcoHivemind
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{
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class Tower : public StructureBase
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{
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private:
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Screeps::StructureTower tower;
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public:
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Tower(Screeps::StructureTower twr) : tower(twr),
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StructureBase() {}
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~Tower() {}
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void loop() override;
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};
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}
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#endif // DOUWCO_HIVEMIND_TOWER_HPP
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@@ -30,10 +30,8 @@ void DouwcoHivemind::Miner::loop() {
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arrivedAtContainer = true;
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arrivedAtContainer = true;
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int x = creep.pos().x();
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int x = creep.pos().x();
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int y = creep.pos().y();
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int y = creep.pos().y();
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auto roomObjs = creep.room().lookForAtArea(Screeps::LOOK_SOURCES, y - 1,
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auto roomObjs = creep.pos().findClosestByRange(Screeps::FIND_SOURCES, 2);
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x - 1, y + 1, x + 1);
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auto source = static_cast<Screeps::Source *>(roomObjs.release());
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return; // fault is here somewhere
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auto source = static_cast<Screeps::Source *>(roomObjs[0].release());
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target_id = source->id();
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target_id = source->id();
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} else {
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} else {
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moveToTarget(0);
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moveToTarget(0);
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@@ -1,120 +1,122 @@
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#include <vector>
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#include <optional>
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#include <emscripten.h>
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#include <emscripten.h>
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#include <optional>
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#include <string>
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#include <vector>
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#include <Screeps/Game.hpp>
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#include <Screeps/Creep.hpp>
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#include <Screeps/Creep.hpp>
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#include <Screeps/Source.hpp>
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#include <Screeps/Game.hpp>
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#include <Screeps/Room.hpp>
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#include <Screeps/Room.hpp>
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#include <Screeps/RoomPosition.hpp>
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#include <Screeps/RoomObject.hpp>
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#include <Screeps/RoomObject.hpp>
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#include <Screeps/RoomPosition.hpp>
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#include <Screeps/Source.hpp>
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#include <Screeps/Store.hpp>
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#include <Screeps/Structure.hpp>
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#include <Screeps/Structure.hpp>
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#include <Screeps/StructureController.hpp>
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#include <Screeps/StructureController.hpp>
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#include <Screeps/StructureSpawn.hpp>
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#include <Screeps/StructureExtension.hpp>
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#include <Screeps/StructureExtension.hpp>
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#include <Screeps/StructureSpawn.hpp>
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#include <Screeps/StructureStorage.hpp>
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#include <Screeps/StructureTower.hpp>
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#include <Screeps/StructureTower.hpp>
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#include <Screeps/Store.hpp>
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#include "Creeps/Supplier.hpp"
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#include "Creeps/Supplier.hpp"
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#include "Screeps/Constants.hpp"
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void DouwcoHivemind::Supplier::depositEnergy()
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void DouwcoHivemind::Supplier::depositEnergy() {
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{
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auto structure = getEnergyStructureTarget();
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auto structure = getEnergyStructureTarget();
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if (!structure)
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if (!structure) return;
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return;
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if (isNearTo(structure->pos(), 1))
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if (isNearTo(structure->pos(), 1)) {
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{
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int resp = creep.transfer(*structure, Screeps::RESOURCE_ENERGY);
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int resp = creep.transfer(*structure, Screeps::RESOURCE_ENERGY);
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} else {
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}
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moveToTarget();
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else
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}
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{
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moveToTarget();
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}
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}
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}
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std::unique_ptr<Screeps::Structure> DouwcoHivemind::Supplier::getEnergyStructureTarget()
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std::unique_ptr<Screeps::Structure>
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{
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DouwcoHivemind::Supplier::getEnergyStructureTarget() {
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auto roomObj = getRoomObjectTarget();
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auto roomObj = getRoomObjectTarget();
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if (!roomObj)
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if (!roomObj) {
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{
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searchEnergyStructure();
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searchEnergyStructure();
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return nullptr;
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return nullptr;
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}
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}
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auto structure = std::unique_ptr<Screeps::Structure>(dynamic_cast<Screeps::Structure *>(roomObj.release()));
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auto structure = std::unique_ptr<Screeps::Structure>(
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dynamic_cast<Screeps::Structure *>(roomObj.release()));
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if (!structure) {
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searchEnergyStructure();
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return nullptr;
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}
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// Check if the structure can receive energy to harvest
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int energyCapacity;
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auto structureType = structure->structureType();
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if (structureType == Screeps::STRUCTURE_TOWER) {
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auto tower = dynamic_cast<Screeps::StructureTower *>(structure.get());
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energyCapacity =
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tower->store().getFreeCapacity(Screeps::RESOURCE_ENERGY).value();
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} else if (structureType == Screeps::STRUCTURE_SPAWN) {
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auto spawn = dynamic_cast<Screeps::StructureSpawn *>(structure.get());
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energyCapacity =
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spawn->store().getFreeCapacity(Screeps::RESOURCE_ENERGY).value();
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} else if (structureType == Screeps::STRUCTURE_EXTENSION) {
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auto extension =
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dynamic_cast<Screeps::StructureExtension *>(structure.get());
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energyCapacity =
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extension->store().getFreeCapacity(Screeps::RESOURCE_ENERGY).value();
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} else if (structureType == Screeps::STRUCTURE_STORAGE) {
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auto storage = dynamic_cast<Screeps::StructureStorage *>(structure.get());
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energyCapacity =
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storage->store().getFreeCapacity(Screeps::RESOURCE_ENERGY).value();
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}
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if (energyCapacity == 0) {
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searchEnergyStructure();
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return nullptr;
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}
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return std::move(structure);
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}
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void DouwcoHivemind::Supplier::searchEnergyStructure() {
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int mostEnergyNeeded = 0;
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std::string selectedStructureId;
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std::string storageStructureId;
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auto structures = creep.room().find(Screeps::FIND_MY_STRUCTURES);
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for (auto &structureObject : structures) {
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auto structure = dynamic_cast<Screeps::Structure *>(structureObject.get());
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if (!structure)
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if (!structure)
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{
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continue;
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searchEnergyStructure();
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return nullptr;
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int energyRequired = 0;
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}
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// Check if the structure can receive energy to harvest
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int energyCapacity;
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auto structureType = structure->structureType();
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auto structureType = structure->structureType();
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if (structureType == Screeps::STRUCTURE_SPAWN)
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if (structureType == Screeps::STRUCTURE_TOWER) {
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{
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auto tower = dynamic_cast<Screeps::StructureTower *>(structure);
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auto spawn = dynamic_cast<Screeps::StructureSpawn *>(structure.get());
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energyRequired =
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energyCapacity = spawn->store().getFreeCapacity(Screeps::RESOURCE_ENERGY).value();
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tower->store().getFreeCapacity(Screeps::RESOURCE_ENERGY).value();
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}
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} else if (structureType == Screeps::STRUCTURE_SPAWN) {
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else if (structureType == Screeps::STRUCTURE_EXTENSION)
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auto spawn = dynamic_cast<Screeps::StructureSpawn *>(structure);
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{
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energyRequired =
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auto extension = dynamic_cast<Screeps::StructureExtension *>(structure.get());
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spawn->store().getFreeCapacity(Screeps::RESOURCE_ENERGY).value();
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energyCapacity = extension->store().getFreeCapacity(Screeps::RESOURCE_ENERGY).value();
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} else if (structureType == Screeps::STRUCTURE_EXTENSION) {
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}
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auto extension = dynamic_cast<Screeps::StructureExtension *>(structure);
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else if (structureType == Screeps::STRUCTURE_TOWER)
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energyRequired =
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{
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extension->store().getFreeCapacity(Screeps::RESOURCE_ENERGY).value();
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auto extension = dynamic_cast<Screeps::StructureTower *>(structure.get());
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} else if (structureType == Screeps::STRUCTURE_STORAGE) {
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energyCapacity = extension->store().getFreeCapacity(Screeps::RESOURCE_ENERGY).value();
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storageStructureId = structure->id();
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}
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}
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if (energyCapacity == 0)
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if (energyRequired > mostEnergyNeeded) {
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{
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mostEnergyNeeded = energyRequired;
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searchEnergyStructure();
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selectedStructureId = structure->id();
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return nullptr;
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}
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}
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}
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return std::move(structure);
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if (mostEnergyNeeded == 0)
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}
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selectedStructureId = storageStructureId;
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void DouwcoHivemind::Supplier::searchEnergyStructure()
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if (selectedStructureId.empty())
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{
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target_id.clear();
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int mostEnergyNeeded = 0;
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else
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Screeps::Structure *selectedStructure;
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target_id = selectedStructureId;
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auto structures = creep.room().find(Screeps::FIND_MY_STRUCTURES);
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for (auto &structureObject : structures)
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{
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auto structure = dynamic_cast<Screeps::Structure *>(structureObject.get());
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if (!structure)
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continue;
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int energyRequired;
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auto structureType = structure->structureType();
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if (structureType == Screeps::STRUCTURE_SPAWN)
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{
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auto spawn = dynamic_cast<Screeps::StructureSpawn *>(structure);
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energyRequired = spawn->store().getFreeCapacity(Screeps::RESOURCE_ENERGY).value();
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}
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else if (structureType == Screeps::STRUCTURE_EXTENSION)
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{
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auto extension = dynamic_cast<Screeps::StructureExtension *>(structure);
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energyRequired = extension->store().getFreeCapacity(Screeps::RESOURCE_ENERGY).value();
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}
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else if (structureType == Screeps::STRUCTURE_TOWER)
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{
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auto extension = dynamic_cast<Screeps::StructureTower *>(structure);
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energyRequired = extension->store().getFreeCapacity(Screeps::RESOURCE_ENERGY).value();
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}
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if (energyRequired > mostEnergyNeeded)
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{
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mostEnergyNeeded = energyRequired;
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selectedStructure = structure;
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}
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}
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if (selectedStructure)
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target_id = selectedStructure->id();
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else
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target_id.clear();
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}
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}
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@@ -24,9 +24,15 @@ DouwcoHivemind::Worker::Worker(Screeps::Creep crp) : CreepBase(crp) {
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harvesting = memory.contains("harvesting")
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harvesting = memory.contains("harvesting")
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? static_cast<bool>(memory["harvesting"])
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? static_cast<bool>(memory["harvesting"])
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: false;
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: false;
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foundContainer = memory.contains("foundContainer")
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? static_cast<bool>(memory["foundContainer"])
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: false;
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}
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}
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DouwcoHivemind::Worker::~Worker() { memory["harvesting"] = harvesting; }
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DouwcoHivemind::Worker::~Worker() {
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memory["harvesting"] = harvesting;
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memory["foundContainer"] = foundContainer;
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}
|
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|
|
||||||
void DouwcoHivemind::Worker::loop() {
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void DouwcoHivemind::Worker::loop() {
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if (harvesting) {
|
if (harvesting) {
|
||||||
@@ -45,21 +51,20 @@ void DouwcoHivemind::Worker::loop() {
|
|||||||
}
|
}
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|
|
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void DouwcoHivemind::Worker::getEnergy() {
|
void DouwcoHivemind::Worker::getEnergy() {
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||||||
for (auto containersJSON : creep.room().memory()["sourceContainers"]) {
|
if (foundContainer || Screeps::Game.time()%100==0) collectEnergyFromContainers();
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auto containerID = static_cast<std::string>(containersJSON);
|
else harvestSource();
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target_id = containerID;
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}
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auto containerRoomObject = getRoomObjectTarget();
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|
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auto container = static_cast<Screeps::StructureContainer *>(
|
void DouwcoHivemind::Worker::collectEnergyFromContainers() {
|
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containerRoomObject.release());
|
auto container = getContainerTarget();
|
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if (0 < container->store().getUsedCapacity(Screeps::RESOURCE_ENERGY)) {
|
if (!container)
|
||||||
if (isNearTo(container->pos(), 1)) {
|
return;
|
||||||
int resp = creep.withdraw(*container, Screeps::RESOURCE_ENERGY);
|
|
||||||
} else {
|
if (isNearTo(container->pos(), 1)) {
|
||||||
moveToTarget();
|
int resp = creep.withdraw(*container, Screeps::RESOURCE_ENERGY);
|
||||||
}
|
} else {
|
||||||
}
|
moveToTarget();
|
||||||
}
|
}
|
||||||
harvestSource();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void DouwcoHivemind::Worker::harvestSource() {
|
void DouwcoHivemind::Worker::harvestSource() {
|
||||||
@@ -74,6 +79,33 @@ void DouwcoHivemind::Worker::harvestSource() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::unique_ptr<Screeps::StructureContainer>
|
||||||
|
DouwcoHivemind::Worker::getContainerTarget() {
|
||||||
|
auto roomObj = getRoomObjectTarget();
|
||||||
|
if (!roomObj) {
|
||||||
|
searchContainer();
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check if found roomobject is an actual source
|
||||||
|
auto container = std::unique_ptr<Screeps::StructureContainer>(
|
||||||
|
dynamic_cast<Screeps::StructureContainer *>(roomObj.release()));
|
||||||
|
if (!container) {
|
||||||
|
// EM_ASM({console.log($0 + ': Can\'t cast target to Source')},
|
||||||
|
// creep.name().c_str());
|
||||||
|
searchContainer();
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check if the source still has energy to harvest
|
||||||
|
if (container->store().getUsedCapacity(Screeps::RESOURCE_ENERGY) == 0) {
|
||||||
|
searchContainer();
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
return std::move(container);
|
||||||
|
}
|
||||||
|
|
||||||
std::unique_ptr<Screeps::Source> DouwcoHivemind::Worker::getSourceTarget() {
|
std::unique_ptr<Screeps::Source> DouwcoHivemind::Worker::getSourceTarget() {
|
||||||
auto roomObj = getRoomObjectTarget();
|
auto roomObj = getRoomObjectTarget();
|
||||||
if (!roomObj) {
|
if (!roomObj) {
|
||||||
@@ -102,29 +134,42 @@ std::unique_ptr<Screeps::Source> DouwcoHivemind::Worker::getSourceTarget() {
|
|||||||
|
|
||||||
void DouwcoHivemind::Worker::searchSource() {
|
void DouwcoHivemind::Worker::searchSource() {
|
||||||
target_id.clear();
|
target_id.clear();
|
||||||
|
auto sourceObject = creep.pos().findClosestByRange(Screeps::FIND_SOURCES);
|
||||||
|
if (!sourceObject)
|
||||||
|
return;
|
||||||
|
auto source = dynamic_cast<Screeps::Source *>(sourceObject.release());
|
||||||
|
target_id = source->id();
|
||||||
|
}
|
||||||
|
|
||||||
auto sources = creep.room().find(Screeps::FIND_SOURCES_ACTIVE);
|
void DouwcoHivemind::Worker::searchContainer() {
|
||||||
if (sources.size() == 0)
|
target_id.clear();
|
||||||
|
|
||||||
|
auto structureObjects = creep.room().find(Screeps::FIND_STRUCTURES);
|
||||||
|
if (structureObjects.size() == 0)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
int x = creep.pos().x();
|
int fullestContents = 0;
|
||||||
int y = creep.pos().y();
|
Screeps::StructureContainer *selectedContainer;
|
||||||
|
for (auto &structureObject : structureObjects) {
|
||||||
int closestDistance = INT16_MAX;
|
auto structure =
|
||||||
Screeps::Source *selectedSource;
|
dynamic_cast<Screeps::Structure *>(structureObject.release());
|
||||||
for (auto &sourceObject : sources) {
|
if (structure->structureType() != Screeps::STRUCTURE_CONTAINER)
|
||||||
auto source = dynamic_cast<Screeps::Source *>(sourceObject.get());
|
|
||||||
if (source->energy() == 0)
|
|
||||||
continue;
|
continue;
|
||||||
int dx = source->pos().x() - x;
|
auto container = dynamic_cast<Screeps::StructureContainer *>(structure);
|
||||||
int dy = source->pos().y() - y;
|
int availableEnergy =
|
||||||
int distance = dx * dx + dy * dy;
|
container->store().getUsedCapacity(Screeps::RESOURCE_ENERGY).value();
|
||||||
if (distance < closestDistance) {
|
if (availableEnergy == 0)
|
||||||
closestDistance = distance;
|
continue;
|
||||||
selectedSource = source;
|
if (fullestContents < availableEnergy) {
|
||||||
|
fullestContents = availableEnergy;
|
||||||
|
selectedContainer = container;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!selectedSource)
|
|
||||||
return;
|
if (!selectedContainer) {
|
||||||
target_id = selectedSource->id();
|
foundContainer = false;
|
||||||
|
} else {
|
||||||
|
foundContainer = true;
|
||||||
|
target_id = selectedContainer->id();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -1,6 +1,7 @@
|
|||||||
#include <Screeps/Game.hpp>
|
#include <Screeps/Game.hpp>
|
||||||
#include <Screeps/Memory.hpp>
|
#include <Screeps/Memory.hpp>
|
||||||
#include <Screeps/StructureController.hpp>
|
#include <Screeps/StructureController.hpp>
|
||||||
|
#include <memory>
|
||||||
|
|
||||||
#include "Engine.hpp"
|
#include "Engine.hpp"
|
||||||
|
|
||||||
@@ -11,7 +12,10 @@
|
|||||||
#include "Creeps/Upgrader.hpp"
|
#include "Creeps/Upgrader.hpp"
|
||||||
#include "Creeps/Miner.hpp"
|
#include "Creeps/Miner.hpp"
|
||||||
|
|
||||||
|
#include "Screeps/Constants.hpp"
|
||||||
|
#include "Screeps/StructureSpawn.hpp"
|
||||||
#include "Structures/Spawn.hpp"
|
#include "Structures/Spawn.hpp"
|
||||||
|
#include "Structures/Tower.hpp"
|
||||||
|
|
||||||
DouwcoHivemind::Engine::Engine() {
|
DouwcoHivemind::Engine::Engine() {
|
||||||
ReadOutRooms();
|
ReadOutRooms();
|
||||||
@@ -66,9 +70,15 @@ void DouwcoHivemind::Engine::ReadOutCreeps() {
|
|||||||
|
|
||||||
void DouwcoHivemind::Engine::ReadOutStructures() {
|
void DouwcoHivemind::Engine::ReadOutStructures() {
|
||||||
JS::console.log(std::string("Reading out structures"));
|
JS::console.log(std::string("Reading out structures"));
|
||||||
auto spawns = Screeps::Game.spawns();
|
auto structures_src =Screeps::Game.structures();
|
||||||
for (auto &spawn : spawns) {
|
for (auto &structure : structures_src) {
|
||||||
structures.push_back(std::make_unique<Spawn>(spawn.second));
|
std::string structureType = structure.second.structureType();
|
||||||
|
if(structureType == Screeps::STRUCTURE_TOWER){
|
||||||
|
structures.push_back(std::make_unique<Tower>(static_cast<Screeps::StructureTower>(structure.second)));
|
||||||
|
}
|
||||||
|
else if(structureType == Screeps::STRUCTURE_SPAWN){
|
||||||
|
structures.push_back(std::make_unique<Spawn>(static_cast<Screeps::StructureSpawn>(structure.second)));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,7 @@
|
|||||||
#include "Entity/Room.hpp"
|
#include "Entity/Room.hpp"
|
||||||
|
|
||||||
#include "Screeps/Constants.hpp"
|
#include "Screeps/Constants.hpp"
|
||||||
|
#include "Screeps/Game.hpp"
|
||||||
#include "Screeps/Room.hpp"
|
#include "Screeps/Room.hpp"
|
||||||
#include "Screeps/RoomObject.hpp"
|
#include "Screeps/RoomObject.hpp"
|
||||||
#include "Screeps/RoomPosition.hpp"
|
#include "Screeps/RoomPosition.hpp"
|
||||||
@@ -8,13 +9,8 @@
|
|||||||
#include "Screeps/Structure.hpp"
|
#include "Screeps/Structure.hpp"
|
||||||
#include "Screeps/StructureContainer.hpp"
|
#include "Screeps/StructureContainer.hpp"
|
||||||
#include "Screeps/StructureController.hpp"
|
#include "Screeps/StructureController.hpp"
|
||||||
#include <algorithm>
|
|
||||||
#include <cmath>
|
#include "Constants.hpp"
|
||||||
#include <cstdlib>
|
|
||||||
#include <memory>
|
|
||||||
#include <optional>
|
|
||||||
#include <string>
|
|
||||||
#include <vector>
|
|
||||||
|
|
||||||
DouwcoHivemind::Room::Room(Screeps::Room rm) : room(rm), memory(rm.memory()) {
|
DouwcoHivemind::Room::Room(Screeps::Room rm) : room(rm), memory(rm.memory()) {
|
||||||
if (memory.contains("sourceContainers"))
|
if (memory.contains("sourceContainers"))
|
||||||
@@ -28,15 +24,16 @@ DouwcoHivemind::Room::~Room() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void DouwcoHivemind::Room::loop() {
|
void DouwcoHivemind::Room::loop() {
|
||||||
if (placeContainers())
|
// Check on building setup
|
||||||
return;
|
if(Screeps::Game.time()%1000!=0) return;
|
||||||
|
placeContainers();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool DouwcoHivemind::Room::placeContainers() {
|
void DouwcoHivemind::Room::placeContainers() {
|
||||||
auto sources = room.find(Screeps::FIND_SOURCES);
|
auto sources = room.find(Screeps::FIND_SOURCES);
|
||||||
|
|
||||||
// No containers planned or build, planning now
|
// No containers planned or build, planning now
|
||||||
if (sourceContainers.size() == 0) {
|
if (sourceContainers.size() < sources.size()) {
|
||||||
int controller_x = room.controller().value().pos().x();
|
int controller_x = room.controller().value().pos().x();
|
||||||
int controller_y = room.controller().value().pos().y();
|
int controller_y = room.controller().value().pos().y();
|
||||||
|
|
||||||
@@ -67,7 +64,7 @@ bool DouwcoHivemind::Room::placeContainers() {
|
|||||||
room.createConstructionSite(best_x, best_y, Screeps::STRUCTURE_CONTAINER);
|
room.createConstructionSite(best_x, best_y, Screeps::STRUCTURE_CONTAINER);
|
||||||
sourceContainers.push_back("under_construction");
|
sourceContainers.push_back("under_construction");
|
||||||
}
|
}
|
||||||
return true;
|
return;
|
||||||
}
|
}
|
||||||
// Check if construction container is done.
|
// Check if construction container is done.
|
||||||
for (auto entry : sourceContainers) {
|
for (auto entry : sourceContainers) {
|
||||||
@@ -82,7 +79,11 @@ bool DouwcoHivemind::Room::placeContainers() {
|
|||||||
index++;
|
index++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return true;
|
return;
|
||||||
|
}
|
||||||
|
// Check if containers still exist
|
||||||
|
for(int i = 0; i < sourceContainers.size(); i++){
|
||||||
|
auto roomObj = Screeps::Game.getObjectById(sourceContainers[i]);
|
||||||
|
if(!roomObj) sourceContainers.erase(sourceContainers.begin() + i);
|
||||||
}
|
}
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
@@ -5,68 +5,93 @@
|
|||||||
#include "Structures/Spawn.hpp"
|
#include "Structures/Spawn.hpp"
|
||||||
|
|
||||||
void DouwcoHivemind::Spawn::loop() {
|
void DouwcoHivemind::Spawn::loop() {
|
||||||
// Only run every 50 ticks
|
// Only run every 500 ticks
|
||||||
if (Screeps::Game.time() % 50 != 0)
|
if (Screeps::Game.time() % 100 != 0)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
// Get energy data
|
||||||
int energyAvailable = spawn.room().energyAvailable();
|
int energyAvailable = spawn.room().energyAvailable();
|
||||||
int energyCapacityAvailable = spawn.room().energyCapacityAvailable();
|
int energyCapacityAvailable = spawn.room().energyCapacityAvailable();
|
||||||
|
|
||||||
|
// Calculate needed creep roles
|
||||||
int required_upgraders = 1;
|
int required_upgraders = 1;
|
||||||
int required_suppliers = 1;
|
int required_suppliers = 2;
|
||||||
int required_maintainers =
|
int required_maintainers =
|
||||||
spawn.room().find(Screeps::FIND_STRUCTURES).size() <= 2 ? 0 : 1;
|
spawn.room().find(Screeps::FIND_STRUCTURES).size() <= 2 ? 0 : 1;
|
||||||
;
|
;
|
||||||
int required_builders =
|
int required_builders =
|
||||||
spawn.room().find(Screeps::FIND_MY_CONSTRUCTION_SITES).size() == 0 ? 0
|
spawn.room().find(Screeps::FIND_MY_CONSTRUCTION_SITES).size() == 0 ? 0
|
||||||
: 1;
|
: 1;
|
||||||
int required_miners = 1; //spawn.room().memory()["sourceContainers"].size();
|
int required_miners = 1; // spawn.room().memory()["sourceContainers"].size();
|
||||||
|
|
||||||
|
// Count existing roles
|
||||||
|
int existing_upgraders = 0;
|
||||||
|
int existing_suppliers = 0;
|
||||||
|
int existing_maintainers = 0;
|
||||||
|
int existing_builders = 0;
|
||||||
|
int existing_miners = 0;
|
||||||
|
|
||||||
for (auto &creep : Screeps::Game.creeps()) {
|
for (auto &creep : Screeps::Game.creeps()) {
|
||||||
CreepRole role = creep.second.memory()["role"];
|
CreepRole role = creep.second.memory()["role"];
|
||||||
|
|
||||||
if (role == CreepRole::SUPPLIER)
|
if (role == CreepRole::SUPPLIER)
|
||||||
required_suppliers--;
|
existing_suppliers++;
|
||||||
else if (role == CreepRole::UPGRADER)
|
else if (role == CreepRole::UPGRADER)
|
||||||
required_upgraders--;
|
existing_upgraders++;
|
||||||
else if (role == CreepRole::MAINTAINER)
|
else if (role == CreepRole::MAINTAINER)
|
||||||
required_maintainers--;
|
existing_maintainers++;
|
||||||
else if (role == CreepRole::BUILDER)
|
else if (role == CreepRole::BUILDER)
|
||||||
required_builders--;
|
existing_builders++;
|
||||||
else if (role == CreepRole::MINER)
|
else if (role == CreepRole::MINER)
|
||||||
required_miners--;
|
existing_miners++;
|
||||||
}
|
}
|
||||||
|
|
||||||
// if (energyAvailable < energyCapacityAvailable && 3 <
|
// Check if max energy used
|
||||||
// Screeps::Game.creeps().size())
|
if (energyAvailable < energyCapacityAvailable && 0 < existing_suppliers)
|
||||||
// return;
|
return;
|
||||||
|
|
||||||
|
// Set creep properties
|
||||||
std::string name;
|
std::string name;
|
||||||
JSON opts;
|
JSON opts;
|
||||||
if (required_upgraders > 0) {
|
CreepRole role = CreepRole::UNEMPLOYED;
|
||||||
opts["memory"]["role"] = CreepRole::UPGRADER;
|
if (required_miners > existing_miners) {
|
||||||
name = "Upgrader: ";
|
role = CreepRole::MINER;
|
||||||
} else if (required_miners > 0) {
|
|
||||||
opts["memory"]["role"] = CreepRole::MINER;
|
|
||||||
opts["memory"]["target_id"] =
|
opts["memory"]["target_id"] =
|
||||||
spawn.room().memory()["sourceContainers"][0]; // make logic for more
|
spawn.room().memory()["sourceContainers"][0]; // make logic for more
|
||||||
name = "Miner: ";
|
name = "Miner: ";
|
||||||
} else if (required_suppliers > 0) {
|
} else if (required_suppliers > existing_suppliers) {
|
||||||
opts["memory"]["role"] = CreepRole::SUPPLIER;
|
role = CreepRole::SUPPLIER;
|
||||||
name = "Supplier: ";
|
name = "Supplier: ";
|
||||||
} else if (required_builders > 0) {
|
} else if (required_upgraders > existing_upgraders) {
|
||||||
opts["memory"]["role"] = CreepRole::BUILDER;
|
role = CreepRole::UPGRADER;
|
||||||
|
name = "Upgrader: ";
|
||||||
|
} else if (required_builders > existing_builders) {
|
||||||
|
role = CreepRole::BUILDER;
|
||||||
name = "Builder: ";
|
name = "Builder: ";
|
||||||
} else if (required_maintainers > 0) {
|
} else if (required_maintainers > existing_maintainers) {
|
||||||
opts["memory"]["role"] = CreepRole::MAINTAINER;
|
role = CreepRole::MAINTAINER;
|
||||||
name = "Maintainer: ";
|
name = "Maintainer: ";
|
||||||
} else
|
} else
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
opts["memory"]["role"] = role;
|
||||||
|
|
||||||
|
// Build creep body
|
||||||
std::vector<std::string> body;
|
std::vector<std::string> body;
|
||||||
if (opts["memory"]["role"] == CreepRole::MINER) {
|
if (role == CreepRole::MINER) {
|
||||||
body.push_back("move");
|
body.push_back("move");
|
||||||
for (int i = 0; i < (energyAvailable - 50) / 100 && i < 5; i++) {
|
body.push_back("work");
|
||||||
|
for (int i = 0; i < (energyAvailable - 150) / 100 && i < 5; i++) {
|
||||||
body.push_back("work");
|
body.push_back("work");
|
||||||
}
|
}
|
||||||
|
} else if (role == SUPPLIER) {
|
||||||
|
body.push_back("move");
|
||||||
|
body.push_back("work");
|
||||||
|
body.push_back("carry");
|
||||||
|
for (int i = 0; i < (energyAvailable - 200) / 100 && i * 50 < energyCapacityAvailable; i++) {
|
||||||
|
body.push_back("move");
|
||||||
|
body.push_back("carry");
|
||||||
|
}
|
||||||
} else {
|
} else {
|
||||||
for (int i = 0; i < energyAvailable / 200; i++) {
|
for (int i = 0; i < energyAvailable / 200; i++) {
|
||||||
body.push_back("work");
|
body.push_back("work");
|
||||||
@@ -75,5 +100,6 @@ void DouwcoHivemind::Spawn::loop() {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Create creep
|
||||||
spawn.spawnCreep(body, name + std::to_string(Screeps::Game.time()), opts);
|
spawn.spawnCreep(body, name + std::to_string(Screeps::Game.time()), opts);
|
||||||
}
|
}
|
||||||
23
douwco_hivemind/src/Structures/Tower.cpp
Normal file
23
douwco_hivemind/src/Structures/Tower.cpp
Normal file
@@ -0,0 +1,23 @@
|
|||||||
|
#include <Screeps/Game.hpp>
|
||||||
|
#include <Screeps/Room.hpp>
|
||||||
|
#include <cstdint>
|
||||||
|
|
||||||
|
#include "Creeps/CreepBase.hpp"
|
||||||
|
#include "Screeps/Constants.hpp"
|
||||||
|
#include "Screeps/Creep.hpp"
|
||||||
|
#include "Structures/Tower.hpp"
|
||||||
|
|
||||||
|
void DouwcoHivemind::Tower::loop() {
|
||||||
|
int minHits = INT16_MAX;
|
||||||
|
Screeps::Creep *target;
|
||||||
|
auto hostile_creeps = tower.room().find(Screeps::FIND_HOSTILE_CREEPS);
|
||||||
|
for (auto &creepRoomObj : hostile_creeps) {
|
||||||
|
Screeps::Creep* creep = static_cast<Screeps::Creep*>(creepRoomObj.get());
|
||||||
|
int health = creep->hits();
|
||||||
|
if(health<minHits){
|
||||||
|
minHits=health;
|
||||||
|
target = creep;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
tower.attack(*target);
|
||||||
|
}
|
||||||
Submodule screepsxx updated: b81be2be5d...0eca2f2867
Reference in New Issue
Block a user