Files
douwco_hivemind/douwco_hivemind/src/Worker.cpp

124 lines
2.9 KiB
C++

#include <vector>
#include <optional>
#include <emscripten.h>
#include <Screeps/Game.hpp>
#include <Screeps/Creep.hpp>
#include <Screeps/Source.hpp>
#include <Screeps/Room.hpp>
#include <Screeps/RoomPosition.hpp>
#include <Screeps/RoomObject.hpp>
#include <Screeps/Structure.hpp>
#include <Screeps/StructureController.hpp>
#include <Screeps/StructureSpawn.hpp>
#include <Screeps/StructureExtension.hpp>
#include <Screeps/StructureTower.hpp>
#include <Screeps/Constants.hpp>
#include <Screeps/Store.hpp>
#include "Creeps/Worker.hpp"
DouwcoHivemind::Worker::Worker(Screeps::Creep crp) : CreepBase(crp)
{
harvesting = memory.contains("harvesting") ? static_cast<bool>(memory["harvesting"]) : false;
}
DouwcoHivemind::Worker::~Worker()
{
memory["harvesting"] = harvesting;
}
void DouwcoHivemind::Worker::loop()
{
if (harvesting)
{
if (creep.store().getFreeCapacity(Screeps::RESOURCE_ENERGY) == 0)
{
harvesting = false;
target_id.clear();
}
harvestSource();
}
else
{
if (creep.store().getUsedCapacity(Screeps::RESOURCE_ENERGY) == 0)
{
harvesting = true;
target_id.clear();
}
depositEnergy();
}
}
void DouwcoHivemind::Worker::harvestSource()
{
auto source = getSourceTarget();
if (!source)
return;
if (isNearTo(source->pos(), 1))
{
int resp = creep.harvest(*source);
}
else
{
moveToTarget();
}
}
std::unique_ptr<Screeps::Source> DouwcoHivemind::Worker::getSourceTarget()
{
auto roomObj = getRoomObjectTarget();
if (!roomObj)
{
searchSource();
return nullptr;
}
// Check if found roomobject is an actual source
auto source = std::unique_ptr<Screeps::Source>(dynamic_cast<Screeps::Source *>(roomObj.release()));
if (!source)
{
// EM_ASM({console.log($0 + ': Can\'t cast target to Source')}, creep.name().c_str());
searchSource();
return nullptr;
}
// Check if the source still has energy to harvest
if (source->energy() == 0)
{
searchSource();
return nullptr;
}
return std::move(source);
}
void DouwcoHivemind::Worker::searchSource()
{
target_id.clear();
auto sources = creep.room().find(Screeps::FIND_SOURCES_ACTIVE);
if (sources.size() == 0)
return;
int x = creep.pos().x();
int y = creep.pos().y();
int closestDistance = INT16_MAX;
Screeps::Source *selectedSource;
for(auto &sourceObject : sources){
auto source =dynamic_cast<Screeps::Source *>(sourceObject.get());
if(source->energy()==0) continue;
int dx = source->pos().x() - x;
int dy = source->pos().y() - y;
int distance = dx*dx + dy*dy;
if(distance < closestDistance){
closestDistance = distance;
selectedSource = source;
}
}
if(!selectedSource) return;
target_id = selectedSource->id();
}