LD56 is over. This is the game.

This commit is contained in:
Douwe Ravers
2024-10-07 02:28:14 +02:00
parent 4c0c57d5ba
commit af7a46cd23
183 changed files with 20357 additions and 442 deletions

View File

@@ -0,0 +1,22 @@
class_name Ballista extends Building
var target:EnemyAnt
var arrow_scene := preload("res://entities/buildings/Arrow.tscn")
func _process(delta: float) -> void:
if target != null:
$pivot.look_at(target.global_position)
func _on_timer_timeout() -> void:
if target == null or target.global_position.distance_to(global_position)>50:
var target_area := $targetArea as Area3D
var targets := target_area.get_overlapping_bodies().filter(
func(body:Node3D)->bool: return body is EnemyAnt
)
if targets.is_empty(): return
target = targets.pick_random()
var arrow := arrow_scene.instantiate() as Area3D
$pivot.add_child(arrow)
arrow.rotation.y = PI
arrow.global_position = $pivot.global_position + Vector3.UP*0.25