@tool extends EditorPlugin var plugin func _enter_tree(): plugin = preload("res://addons/godot_debug_environments/debug_environment_editor_inspector.gd").new() add_autoload_singleton("DebugEnvironmentWatcher", "res://addons/godot_debug_environments/debug_environment_watcher.gd") add_inspector_plugin(plugin) func _exit_tree(): remove_autoload_singleton("DebugEnvironmentWatcher") remove_inspector_plugin(plugin)