Files
romants/scenes/gam77C8.tmp
2024-10-05 13:12:42 +02:00

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[gd_scene load_steps=17 format=3 uid="uid://rnmcx0o0hdgb"]
[ext_resource type="Script" path="res://scenes/game.gd" id="1_3n5gp"]
[ext_resource type="Script" path="res://entities/faction/player/player_camera.gd" id="2_1etxd"]
[ext_resource type="Script" path="res://entities/faction/player/player.gd" id="2_ba5k2"]
[ext_resource type="MeshLibrary" uid="uid://cesuajklj4ds4" path="res://resources/meshlib.tres" id="2_wyom5"]
[ext_resource type="Script" path="res://entities/faction/fog_of_war.gd" id="4_8hagq"]
[ext_resource type="Script" path="res://entities/faction/enemy/enemy.gd" id="6_y7ter"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_tx3qi"]
sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
ground_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
[sub_resource type="Sky" id="Sky_mmhs2"]
sky_material = SubResource("ProceduralSkyMaterial_tx3qi")
[sub_resource type="Environment" id="Environment_r8f2r"]
background_mode = 2
sky = SubResource("Sky_mmhs2")
tonemap_mode = 2
glow_enabled = true
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_e001c"]
width = 16
height = 16
[sub_resource type="PrismMesh" id="PrismMesh_dw2jx"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_nljwt"]
albedo_color = Color(1, 0, 0, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_xv1v4"]
albedo_color = Color(0, 0.766667, 1, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ob58c"]
albedo_color = Color(0, 0.46, 0.145667, 1)
[sub_resource type="PlaneMesh" id="PlaneMesh_alxwk"]
material = SubResource("StandardMaterial3D_ob58c")
size = Vector2(20, 20)
[sub_resource type="SphereMesh" id="SphereMesh_3yo4a"]
[node name="Game" type="Node3D"]
script = ExtResource("1_3n5gp")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, 0.75, -0.433013, 0, 0, 0)
shadow_enabled = true
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_r8f2r")
[node name="Player" type="Node" parent="."]
script = ExtResource("2_ba5k2")
[node name="PlayerCamera" type="Camera3D" parent="Player"]
transform = Transform3D(1, 0, 0, 0, 0.965926, 0.258819, 0, -0.258819, 0.965926, 2.38419e-07, 1.98981, 3.94427)
script = ExtResource("2_1etxd")
[node name="Sprite3D" type="Sprite3D" parent="Player/PlayerCamera"]
transform = Transform3D(10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 1, 0)
cast_shadow = 0
axis = 1
billboard = 2
texture = SubResource("NoiseTexture2D_e001c")
[node name="PlayerUI" type="Control" parent="Player"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="SubViewportContainer" type="SubViewportContainer" parent="Player/PlayerUI"]
layout_mode = 1
anchors_preset = 3
anchor_left = 1.0
anchor_top = 1.0
anchor_right = 1.0
anchor_bottom = 1.0
offset_left = -206.0
offset_top = -206.0
grow_horizontal = 0
grow_vertical = 0
stretch = true
[node name="SubViewport" type="SubViewport" parent="Player/PlayerUI/SubViewportContainer"]
handle_input_locally = false
size = Vector2i(206, 206)
render_target_update_mode = 4
[node name="Camera3D" type="Camera3D" parent="Player/PlayerUI/SubViewportContainer/SubViewport"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 20, 0)
projection = 1
size = 20.0
[node name="FogOfWar" type="Node" parent="Player"]
script = ExtResource("4_8hagq")
[node name="FogOfWarVisual" type="GridMap" parent="Player/FogOfWar"]
mesh_library = ExtResource("2_wyom5")
cell_size = Vector3(1, 1, 1)
metadata/_editor_floor_ = Vector3(0, 0, 0)
[node name="Buildings" type="Node" parent="Player"]
[node name="PlayerCamp" type="MeshInstance3D" parent="Player/Buildings"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0.40872, 7)
mesh = SubResource("PrismMesh_dw2jx")
skeleton = NodePath("../../../Environment/Terrain")
surface_material_override/0 = SubResource("StandardMaterial3D_nljwt")
[node name="Units" type="Node" parent="Player"]
[node name="Enemy" type="Node" parent="."]
script = ExtResource("6_y7ter")
[node name="FogOfWar" type="Node" parent="Enemy"]
script = ExtResource("4_8hagq")
[node name="Buildings" type="Node" parent="Enemy"]
[node name="MeshInstance3D3" type="MeshInstance3D" parent="Enemy/Buildings"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 8, 0.40872, -7)
mesh = SubResource("PrismMesh_dw2jx")
skeleton = NodePath("../../../Environment/Terrain")
surface_material_override/0 = SubResource("StandardMaterial3D_xv1v4")
[node name="Units" type="Node" parent="Enemy"]
[node name="Environment" type="Node" parent="."]
[node name="Terrain" type="MeshInstance3D" parent="Environment"]
mesh = SubResource("PlaneMesh_alxwk")
skeleton = NodePath("../..")
[node name="Food" type="Node" parent="Environment"]
[node name="MeshInstance3D2" type="MeshInstance3D" parent="Environment/Food"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.41598, 0.40872, -3.16507)
mesh = SubResource("SphereMesh_3yo4a")
skeleton = NodePath("../../Terrain")
[node name="MeshInstance3D4" type="MeshInstance3D" parent="Environment/Food"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.57951, 0.40872, 2.67711)
mesh = SubResource("SphereMesh_3yo4a")
skeleton = NodePath("../../Terrain")
[node name="MeshInstance3D5" type="MeshInstance3D" parent="Environment/Food"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.39705, 0.408719, -3.50521)
mesh = SubResource("SphereMesh_3yo4a")
skeleton = NodePath("../../Terrain")
[node name="MeshInstance3D6" type="MeshInstance3D" parent="Environment/Food"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0892634, 0.408719, 5.57122)
mesh = SubResource("SphereMesh_3yo4a")
skeleton = NodePath("../../Terrain")