Files
romants/scenes/game.gd
2024-10-07 02:28:14 +02:00

19 lines
325 B
GDScript

class_name Game extends Node
static var instance:Game
var score := 0
var enemies_per_spawn := 1
func _init() -> void:
instance = self
func _on_timer_timeout() -> void:
enemies_per_spawn += 1
func game_over()->void:
process_mode = PROCESS_MODE_DISABLED
$GameOver.show()
$GameOver/Label2.text = "Score: %d" % score