Implemented auto building of containers.

This commit is contained in:
2026-06-19 00:08:04 +02:00
parent fe039cbdcf
commit 50e8c81cf0
9 changed files with 74 additions and 32 deletions

View File

@@ -4,37 +4,85 @@
#include "Screeps/Room.hpp"
#include "Screeps/RoomObject.hpp"
#include "Screeps/RoomPosition.hpp"
#include "Screeps/RoomTerrain.hpp"
#include "Screeps/Structure.hpp"
#include "Screeps/StructureContainer.hpp"
#include "Screeps/StructureController.hpp"
#include <algorithm>
#include <cmath>
#include <cstdlib>
#include <memory>
#include <optional>
#include <string>
#include <vector>
DouwcoHivemind::Room::Room(Screeps::Room rm) : room(rm), memory(rm.memory()) {
_sourceContainerState =
memory.contains("_sourceContainerState")
? static_cast<ProgressState>(memory["_sourceContainerState"])
: ProgressState::PLANNED;
if (memory.contains("sourceContainers"))
sourceContainers =
static_cast<std::vector<std::string>>(memory["sourceContainers"]);
}
DouwcoHivemind::Room::~Room() {
memory["_sourceContainerState"] = _sourceContainerState;
memory["sourceContainers"] = sourceContainers;
room.setMemory(memory);
}
void DouwcoHivemind::Room::loop() {
if (assignConstructionSites())
if (placeContainers())
return;
}
bool DouwcoHivemind::Room::assignConstructionSites() {
if (_sourceContainerState == PLANNED) {
auto sources = room.find(Screeps::FIND_SOURCES);
bool DouwcoHivemind::Room::placeContainers() {
auto sources = room.find(Screeps::FIND_SOURCES);
// No containers planned or build, planning now
if (sourceContainers.size() == 0) {
int controller_x = room.controller().value().pos().x();
int controller_y = room.controller().value().pos().y();
for (auto &source : sources) {
int x = source->pos().x();
int y = source->pos().y();
int source_x = source->pos().x();
int source_y = source->pos().y();
int lowest_cost = 1000;
int best_x;
int best_y;
for (int dx = -1; dx < 2; dx++) {
for (int dy = -1; dy < 2; dy++) {
if(dx == 0 && dy == 0) continue;
auto pos = room.getPositionAt(x + dx, y + dy);
if (dx == 0 && dy == 0)
continue;
int x = source_x + dx;
int y = source_y + dy;
int terrainType = room.getTerrain().get(x, y);
if (terrainType != Screeps::TERRAIN_MASK_WALL) {
int cost = std::abs(x - controller_x) + std::abs(y - controller_y);
if (cost < lowest_cost) {
lowest_cost = cost;
best_x = x;
best_y = y;
}
}
}
}
room.createConstructionSite(best_x, best_y, Screeps::STRUCTURE_CONTAINER);
sourceContainers.push_back("under_construction");
}
} else if (_sourceContainerState == IN_PROGRESS) {
return true;
}
// Check if construction container is done.
for (auto entry : sourceContainers) {
if (entry != "under_construction")
continue;
auto structures = room.find(Screeps::FIND_STRUCTURES);
int index = 0;
for (auto &structure : structures) {
auto str = dynamic_cast<Screeps::Structure *>(structure.get());
if (str->structureType() == Screeps::STRUCTURE_CONTAINER) {
sourceContainers[index] = str->id();
index++;
}
}
return true;
}
return false;
}