Miner not working properly but implementation is close.

This commit is contained in:
2026-06-22 23:30:49 +02:00
parent 50e8c81cf0
commit 6fcf742cfa
13 changed files with 391 additions and 321 deletions

View File

@@ -4,70 +4,76 @@
#include "Creeps/CreepBase.hpp"
#include "Structures/Spawn.hpp"
void DouwcoHivemind::Spawn::loop()
{
// Only run every 50 ticks
if (Screeps::Game.time() % 50 != 0)
return;
void DouwcoHivemind::Spawn::loop() {
// Only run every 50 ticks
if (Screeps::Game.time() % 50 != 0)
return;
int energyAvailable = spawn.room().energyAvailable();
int energyCapacityAvailable = spawn.room().energyCapacityAvailable();
int required_upgraders = 1;
int required_suppliers = 1;
int required_maintainers = spawn.room().find(Screeps::FIND_STRUCTURES).size() <= 2 ? 0 : 1;;
int required_builders = spawn.room().find(Screeps::FIND_MY_CONSTRUCTION_SITES).size() == 0 ? 0 : 1;
for (auto &creep : Screeps::Game.creeps())
{
CreepRole role = creep.second.memory()["role"];
int energyAvailable = spawn.room().energyAvailable();
int energyCapacityAvailable = spawn.room().energyCapacityAvailable();
if (role == CreepRole::SUPPLIER)
required_suppliers--;
else if (role == CreepRole::UPGRADER)
required_upgraders--;
else if (role == CreepRole::MAINTAINER)
required_maintainers--;
else if (role == CreepRole::BUILDER)
required_builders--;
}
int required_upgraders = 1;
int required_suppliers = 1;
int required_maintainers =
spawn.room().find(Screeps::FIND_STRUCTURES).size() <= 2 ? 0 : 1;
;
int required_builders =
spawn.room().find(Screeps::FIND_MY_CONSTRUCTION_SITES).size() == 0 ? 0
: 1;
int required_miners = 1; //spawn.room().memory()["sourceContainers"].size();
for (auto &creep : Screeps::Game.creeps()) {
CreepRole role = creep.second.memory()["role"];
// if (energyAvailable < energyCapacityAvailable && 3 < Screeps::Game.creeps().size())
// return;
std::string name;
JSON opts;
if (required_suppliers > 0)
{
opts["memory"]["role"] = CreepRole::SUPPLIER;
name = "Supplier: ";
}
else if (required_upgraders > 0)
{
opts["memory"]["role"] = CreepRole::UPGRADER;
name = "Upgrader: ";
}
else if (required_builders > 0)
{
opts["memory"]["role"] = CreepRole::BUILDER;
name = "Builder: ";
}
else if (required_maintainers > 0)
{
opts["memory"]["role"] = CreepRole::MAINTAINER;
name = "Maintainer: ";
}
else
return;
if (role == CreepRole::SUPPLIER)
required_suppliers--;
else if (role == CreepRole::UPGRADER)
required_upgraders--;
else if (role == CreepRole::MAINTAINER)
required_maintainers--;
else if (role == CreepRole::BUILDER)
required_builders--;
else if (role == CreepRole::MINER)
required_miners--;
}
std::vector<std::string> body;
for (int i = 0; i < energyAvailable / 200; i++)
{
body.push_back("work");
body.push_back("carry");
body.push_back("move");
}
// if (energyAvailable < energyCapacityAvailable && 3 <
// Screeps::Game.creeps().size())
// return;
std::string name;
JSON opts;
if (required_upgraders > 0) {
opts["memory"]["role"] = CreepRole::UPGRADER;
name = "Upgrader: ";
} else if (required_miners > 0) {
opts["memory"]["role"] = CreepRole::MINER;
opts["memory"]["target_id"] =
spawn.room().memory()["sourceContainers"][0]; // make logic for more
name = "Miner: ";
} else if (required_suppliers > 0) {
opts["memory"]["role"] = CreepRole::SUPPLIER;
name = "Supplier: ";
} else if (required_builders > 0) {
opts["memory"]["role"] = CreepRole::BUILDER;
name = "Builder: ";
} else if (required_maintainers > 0) {
opts["memory"]["role"] = CreepRole::MAINTAINER;
name = "Maintainer: ";
} else
return;
spawn.spawnCreep(
body,
name + std::to_string(Screeps::Game.time()),
opts);
std::vector<std::string> body;
if (opts["memory"]["role"] == CreepRole::MINER) {
body.push_back("move");
for (int i = 0; i < (energyAvailable - 50) / 100 && i < 5; i++) {
body.push_back("work");
}
} else {
for (int i = 0; i < energyAvailable / 200; i++) {
body.push_back("work");
body.push_back("carry");
body.push_back("move");
}
}
spawn.spawnCreep(body, name + std::to_string(Screeps::Game.time()), opts);
}