Building Room based placement system.

This commit is contained in:
2026-06-18 01:12:09 +02:00
parent 2332978ab7
commit fe039cbdcf
4 changed files with 167 additions and 87 deletions

View File

@@ -0,0 +1,40 @@
#include "Room.hpp"
#include "Screeps/Constants.hpp"
#include "Screeps/Room.hpp"
#include "Screeps/RoomObject.hpp"
#include "Screeps/RoomPosition.hpp"
DouwcoHivemind::Room::Room(Screeps::Room rm) : room(rm), memory(rm.memory()) {
_sourceContainerState =
memory.contains("_sourceContainerState")
? static_cast<ProgressState>(memory["_sourceContainerState"])
: ProgressState::PLANNED;
}
DouwcoHivemind::Room::~Room() {
memory["_sourceContainerState"] = _sourceContainerState;
}
void DouwcoHivemind::Room::loop() {
if (assignConstructionSites())
return;
}
bool DouwcoHivemind::Room::assignConstructionSites() {
if (_sourceContainerState == PLANNED) {
auto sources = room.find(Screeps::FIND_SOURCES);
for (auto &source : sources) {
int x = source->pos().x();
int y = source->pos().y();
for (int dx = -1; dx < 2; dx++) {
for (int dy = -1; dy < 2; dy++) {
if(dx == 0 && dy == 0) continue;
auto pos = room.getPositionAt(x + dx, y + dy);
}
}
}
} else if (_sourceContainerState == IN_PROGRESS) {
}
return false;
}