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2 Commits
ee44b60087
...
ceed83358b
| Author | SHA1 | Date | |
|---|---|---|---|
| ceed83358b | |||
| 6fcf742cfa |
@@ -7,21 +7,12 @@ namespace Screeps{
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class RoomPosition;
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class RoomObject;
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class PathStep;
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}
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} // namespace Screeps
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namespace DouwcoHivemind
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{
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enum CreepRole
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{
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UNEMPLOYED,
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SUPPLIER,
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UPGRADER,
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BUILDER,
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MAINTAINER
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};
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namespace DouwcoHivemind {
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enum CreepRole { UNEMPLOYED, SUPPLIER, UPGRADER, BUILDER, MAINTAINER, MINER };
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class CreepBase
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{
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class CreepBase {
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public:
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CreepRole role;
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std::string target_id;
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@@ -35,15 +26,12 @@ namespace DouwcoHivemind
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virtual ~CreepBase();
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virtual void loop() {}
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bool isNearTo(const Screeps::RoomPosition &pos, int dist);
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protected:
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void moveToTarget(int dist = 1);
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std::unique_ptr<Screeps::RoomObject> getRoomObjectTarget();
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};
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}
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} // namespace DouwcoHivemind
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#endif // DOUWCO_HIVEMIND_CREEPBASE_HPP
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21
douwco_hivemind/include/Creeps/Miner.hpp
Normal file
21
douwco_hivemind/include/Creeps/Miner.hpp
Normal file
@@ -0,0 +1,21 @@
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#ifndef DOUWCO_HIVEMIND_MINER_HPP
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#define DOUWCO_HIVEMIND_MINER_HPP
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#include "Creeps/CreepBase.hpp"
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#include <string>
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namespace DouwcoHivemind
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{
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class Miner : public CreepBase
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{
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private:
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bool arrivedAtContainer;
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public:
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Miner(Screeps::Creep crp);
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~Miner() override;
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void loop() override;
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};
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}
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#endif // DOUWCO_HIVEMIND_MINER_HPP
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@@ -20,6 +20,7 @@ namespace DouwcoHivemind
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virtual void depositEnergy(){}
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private:
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void getEnergy();
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void harvestSource();
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std::unique_ptr<Screeps::Source> getSourceTarget();
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void searchSource();
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@@ -4,7 +4,7 @@
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#include <vector>
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#include "Creeps/CreepBase.hpp"
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#include "Room.hpp"
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#include "Entity/Room.hpp"
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#include "Structures/StructureBase.hpp"
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namespace DouwcoHivemind {
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@@ -4,54 +4,60 @@
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#include <Screeps/Room.hpp>
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#include <Screeps/RoomPosition.hpp>
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#include <cstddef>
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#include <cstdlib>
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#include "Creeps/CreepBase.hpp"
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#include "Tools/JsonTool.hpp"
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#include "Tools/PathTool.hpp"
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#include "Tools/MeasureTool.hpp"
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#include "Tools/PathTool.hpp"
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DouwcoHivemind::CreepBase::CreepBase(Screeps::Creep crp) : creep(crp),
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memory(crp.memory())
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{
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role = memory.contains("role") ? static_cast<CreepRole>(memory["role"]) : CreepRole::UNEMPLOYED;
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target_id = memory.contains("target_id") ? static_cast<std::string>(memory["target_id"]) : std::string();
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DouwcoHivemind::CreepBase::CreepBase(Screeps::Creep crp)
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: creep(crp), memory(crp.memory()) {
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role = memory.contains("role") ? static_cast<CreepRole>(memory["role"])
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: CreepRole::UNEMPLOYED;
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target_id = memory.contains("target_id")
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? static_cast<std::string>(memory["target_id"])
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: std::string();
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}
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DouwcoHivemind::CreepBase::~CreepBase()
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{
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DouwcoHivemind::CreepBase::~CreepBase() {
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memory["role"] = role;
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memory["target_id"] = target_id;
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creep.setMemory(memory);
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}
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void DouwcoHivemind::CreepBase::moveToTarget(int dist)
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{
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void DouwcoHivemind::CreepBase::moveToTarget(int dist) {
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// Is move required?
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auto target = getRoomObjectTarget();
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if (isNearTo(target->pos(), dist))
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{
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if (isNearTo(target->pos(), dist)) {
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memory.erase("path");
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return;
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}
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// Is wating?
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if (memory.contains("wait") && memory["wait"] > 0)
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{
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if (memory.contains("wait") && memory["wait"] > 0) {
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memory["wait"] = memory["wait"].get<int>() - 1;
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creep.say("Waiting..");
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return;
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}
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// Is there a path to walk?
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if (!memory.contains("path") || memory["path"].empty())
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{
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if (!memory.contains("path") || memory["path"].empty()) {
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creep.say("Searching route!");
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auto target_pos = target->pos();
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auto path = creep.room().findPath(creep.pos(), target_pos);
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auto last = path.back();
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if (last.x - target_pos.x() > dist || last.y - target_pos.y() > dist)
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{
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if (dist == 0) {
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Screeps::Room::PathStep step;
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step.x = target_pos.x();
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step.y = target_pos.y();
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step.dx = step.x - last.x;
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step.dy = step.y - last.y;
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path.push_back(step);
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}
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if (abs(last.x - target_pos.x()) > dist ||
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abs(last.y - target_pos.y()) > dist) {
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creep.say("No possible path");
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memory["wait"] = rand() % 20;
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return;
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@@ -67,15 +73,11 @@ void DouwcoHivemind::CreepBase::moveToTarget(int dist)
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// Get step from memory
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int pathStepData[5] = {0};
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if (memory["path"].size() > 5)
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{
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for (int i = 0; i < 5; i++)
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{
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if (memory["path"].size() > 5) {
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for (int i = 0; i < 5; i++) {
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pathStepData[i] = memory["path"][i];
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}
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}
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else
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{
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} else {
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memory.erase("path");
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return;
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}
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@@ -91,13 +93,11 @@ void DouwcoHivemind::CreepBase::moveToTarget(int dist)
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step.dy = pathStepData[3];
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step.direction = pathStepData[4];
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if (memory.contains("last_pos"))
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{
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if (memory.contains("last_pos")) {
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int last_x = memory["last_pos"]["x"];
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int last_y = memory["last_pos"]["y"];
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memory.erase("last_pos");
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if (x == last_x && y == last_y)
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{
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if (x == last_x && y == last_y) {
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creep.say("I'm stuck!");
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memory["wait"] = rand() % 5;
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return;
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@@ -105,8 +105,7 @@ void DouwcoHivemind::CreepBase::moveToTarget(int dist)
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}
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// Is the creep on the place intended by the path?
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if (!(x == step.x - step.dx && y == step.y - step.dy))
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{
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if (!(x == step.x - step.dx && y == step.y - step.dy)) {
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creep.say("I'm lost!");
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memory["wait"] = rand() % 5;
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memory.erase("path");
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@@ -115,33 +114,32 @@ void DouwcoHivemind::CreepBase::moveToTarget(int dist)
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// Lets move forward
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int resp = creep.move(step.direction);
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if (resp == Screeps::OK)
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{
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if (resp == Screeps::OK) {
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memory["last_pos"]["x"] = x;
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memory["last_pos"]["y"] = y;
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for (int i = 0; i < 5; i++)
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{
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for (int i = 0; i < 5; i++) {
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memory["path"].erase(0);
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}
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}
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}
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std::unique_ptr<Screeps::RoomObject> DouwcoHivemind::CreepBase::getRoomObjectTarget()
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{
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std::unique_ptr<Screeps::RoomObject>
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DouwcoHivemind::CreepBase::getRoomObjectTarget() {
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// Check if any target is present
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if(target_id.empty()) return nullptr;
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if (target_id.empty())
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return nullptr;
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// Check if game can find target
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auto roomObj = Screeps::Game.getObjectById(target_id);
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if (!roomObj)
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{
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JS::console.log(creep.name() + ": Game can\'t find target id: " + target_id);
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if (!roomObj) {
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JS::console.log(creep.name() +
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": Game can\'t find target id: " + target_id);
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return nullptr;
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}
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return std::move(roomObj);
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}
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bool DouwcoHivemind::CreepBase::isNearTo(const Screeps::RoomPosition &pos, int dist)
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{
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bool DouwcoHivemind::CreepBase::isNearTo(const Screeps::RoomPosition &pos,
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int dist) {
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return DouwcoHivemind::isNearTo(creep.pos(), pos, dist);
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}
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@@ -17,6 +17,7 @@
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#include "Creeps/Maintainer.hpp"
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#include "Creeps/CreepBase.hpp"
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#include "Screeps/Constants.hpp"
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void DouwcoHivemind::Maintainer::depositEnergy()
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{
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@@ -61,22 +62,24 @@ std::unique_ptr<Screeps::Structure> DouwcoHivemind::Maintainer::getDamagedStruct
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void DouwcoHivemind::Maintainer::searchDamagedStructure()
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{
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int lowestMaintaince = INT16_MAX;
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int highestDamage = 0;
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Screeps::Structure *selectedStructure;
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auto structures = creep.room().find(Screeps::FIND_STRUCTURES);
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for (auto &structureObject : structures)
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{
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auto structure = dynamic_cast<Screeps::Structure *>(structureObject.get());
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auto structure = dynamic_cast<Screeps::Structure *>(structureObject.release());
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if (!structure)
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continue;
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int maintance = structure->hits();
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int damage = structure->hitsMax() - structure->hits();
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auto structureType = structure->structureType();
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if (structureType == Screeps::STRUCTURE_CONTROLLER)
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continue;
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if (maintance < lowestMaintaince)
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if(structureType == Screeps::STRUCTURE_WALL || structureType == Screeps::STRUCTURE_RAMPART)
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continue; // todo cover this situation as well.
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if (highestDamage < damage)
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{
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lowestMaintaince = maintance;
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highestDamage = damage;
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selectedStructure = structure;
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}
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}
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42
douwco_hivemind/src/Creeps/Miner.cpp
Normal file
42
douwco_hivemind/src/Creeps/Miner.cpp
Normal file
@@ -0,0 +1,42 @@
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#include "Creeps/Miner.hpp"
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#include "Creeps/CreepBase.hpp"
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#include "Screeps/Constants.hpp"
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#include "Screeps/Creep.hpp"
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#include "Screeps/Room.hpp"
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#include "Screeps/RoomPosition.hpp"
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#include "Screeps/Source.hpp"
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#include <string>
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DouwcoHivemind::Miner::Miner(Screeps::Creep crp) : CreepBase(crp) {
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arrivedAtContainer = memory.contains("arrivedAtContainer")
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? static_cast<bool>(memory["arrivedAtContainer"])
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: false;
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}
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DouwcoHivemind::Miner::~Miner() {
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memory["arrivedAtContainer"] = arrivedAtContainer;
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}
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void DouwcoHivemind::Miner::loop() {
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if (arrivedAtContainer) {
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auto source =
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static_cast<Screeps::Source *>(getRoomObjectTarget().release());
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creep.harvest(*source);
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} else {
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auto container = getRoomObjectTarget();
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if (!container)
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return;
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if (isNearTo(container->pos(), 0)) {
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arrivedAtContainer = true;
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int x = creep.pos().x();
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int y = creep.pos().y();
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auto roomObjs = creep.room().lookForAtArea(Screeps::LOOK_SOURCES, y - 1,
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x - 1, y + 1, x + 1);
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return; // fault is here somewhere
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auto source = static_cast<Screeps::Source *>(roomObjs[0].release());
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target_id = source->id();
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} else {
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moveToTarget(0);
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}
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}
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}
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@@ -1,48 +1,42 @@
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#include <vector>
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#include <optional>
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#include <emscripten.h>
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#include <optional>
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#include <string>
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#include <vector>
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#include <Screeps/Game.hpp>
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#include <Screeps/Constants.hpp>
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#include <Screeps/Creep.hpp>
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#include <Screeps/Source.hpp>
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#include <Screeps/Game.hpp>
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#include <Screeps/Room.hpp>
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#include <Screeps/RoomPosition.hpp>
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#include <Screeps/RoomObject.hpp>
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#include <Screeps/RoomPosition.hpp>
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#include <Screeps/Source.hpp>
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#include <Screeps/Store.hpp>
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#include <Screeps/Structure.hpp>
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#include <Screeps/StructureController.hpp>
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#include <Screeps/StructureSpawn.hpp>
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#include <Screeps/StructureExtension.hpp>
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#include <Screeps/StructureSpawn.hpp>
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#include <Screeps/StructureTower.hpp>
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#include <Screeps/Constants.hpp>
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#include <Screeps/Store.hpp>
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#include "Creeps/Worker.hpp"
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#include "Screeps/StructureContainer.hpp"
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DouwcoHivemind::Worker::Worker(Screeps::Creep crp) : CreepBase(crp)
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{
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harvesting = memory.contains("harvesting") ? static_cast<bool>(memory["harvesting"]) : false;
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DouwcoHivemind::Worker::Worker(Screeps::Creep crp) : CreepBase(crp) {
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harvesting = memory.contains("harvesting")
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? static_cast<bool>(memory["harvesting"])
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: false;
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}
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DouwcoHivemind::Worker::~Worker()
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{
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memory["harvesting"] = harvesting;
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}
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DouwcoHivemind::Worker::~Worker() { memory["harvesting"] = harvesting; }
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void DouwcoHivemind::Worker::loop()
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{
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if (harvesting)
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{
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if (creep.store().getFreeCapacity(Screeps::RESOURCE_ENERGY) == 0)
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{
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void DouwcoHivemind::Worker::loop() {
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if (harvesting) {
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if (creep.store().getFreeCapacity(Screeps::RESOURCE_ENERGY) == 0) {
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harvesting = false;
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target_id.clear();
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}
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harvestSource();
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}
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else
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{
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if (creep.store().getUsedCapacity(Screeps::RESOURCE_ENERGY) == 0)
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{
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getEnergy();
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} else {
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if (creep.store().getUsedCapacity(Screeps::RESOURCE_ENERGY) == 0) {
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harvesting = true;
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target_id.clear();
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}
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@@ -50,43 +44,55 @@ void DouwcoHivemind::Worker::loop()
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}
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}
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void DouwcoHivemind::Worker::harvestSource()
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{
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void DouwcoHivemind::Worker::getEnergy() {
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for (auto containersJSON : creep.room().memory()["sourceContainers"]) {
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auto containerID = static_cast<std::string>(containersJSON);
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target_id = containerID;
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auto containerRoomObject = getRoomObjectTarget();
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auto container = static_cast<Screeps::StructureContainer *>(
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containerRoomObject.release());
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if (0 < container->store().getUsedCapacity(Screeps::RESOURCE_ENERGY)) {
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if (isNearTo(container->pos(), 1)) {
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int resp = creep.withdraw(*container, Screeps::RESOURCE_ENERGY);
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} else {
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moveToTarget();
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}
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}
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}
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harvestSource();
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}
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void DouwcoHivemind::Worker::harvestSource() {
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auto source = getSourceTarget();
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if (!source)
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return;
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if (isNearTo(source->pos(), 1))
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{
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if (isNearTo(source->pos(), 1)) {
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int resp = creep.harvest(*source);
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}
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else
|
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{
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} else {
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moveToTarget();
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}
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}
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std::unique_ptr<Screeps::Source> DouwcoHivemind::Worker::getSourceTarget()
|
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{
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std::unique_ptr<Screeps::Source> DouwcoHivemind::Worker::getSourceTarget() {
|
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auto roomObj = getRoomObjectTarget();
|
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if (!roomObj)
|
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{
|
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if (!roomObj) {
|
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searchSource();
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return nullptr;
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}
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// Check if found roomobject is an actual source
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auto source = std::unique_ptr<Screeps::Source>(dynamic_cast<Screeps::Source *>(roomObj.release()));
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if (!source)
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{
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// EM_ASM({console.log($0 + ': Can\'t cast target to Source')}, creep.name().c_str());
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auto source = std::unique_ptr<Screeps::Source>(
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dynamic_cast<Screeps::Source *>(roomObj.release()));
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if (!source) {
|
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// EM_ASM({console.log($0 + ': Can\'t cast target to Source')},
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// creep.name().c_str());
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searchSource();
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return nullptr;
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}
|
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|
||||
// Check if the source still has energy to harvest
|
||||
if (source->energy() == 0)
|
||||
{
|
||||
if (source->energy() == 0) {
|
||||
searchSource();
|
||||
return nullptr;
|
||||
}
|
||||
@@ -94,8 +100,7 @@ std::unique_ptr<Screeps::Source> DouwcoHivemind::Worker::getSourceTarget()
|
||||
return std::move(source);
|
||||
}
|
||||
|
||||
void DouwcoHivemind::Worker::searchSource()
|
||||
{
|
||||
void DouwcoHivemind::Worker::searchSource() {
|
||||
target_id.clear();
|
||||
|
||||
auto sources = creep.room().find(Screeps::FIND_SOURCES_ACTIVE);
|
||||
@@ -109,7 +114,8 @@ void DouwcoHivemind::Worker::searchSource()
|
||||
Screeps::Source *selectedSource;
|
||||
for (auto &sourceObject : sources) {
|
||||
auto source = dynamic_cast<Screeps::Source *>(sourceObject.get());
|
||||
if(source->energy()==0) continue;
|
||||
if (source->energy() == 0)
|
||||
continue;
|
||||
int dx = source->pos().x() - x;
|
||||
int dy = source->pos().y() - y;
|
||||
int distance = dx * dx + dy * dy;
|
||||
@@ -118,6 +124,7 @@ void DouwcoHivemind::Worker::searchSource()
|
||||
selectedSource = source;
|
||||
}
|
||||
}
|
||||
if(!selectedSource) return;
|
||||
if (!selectedSource)
|
||||
return;
|
||||
target_id = selectedSource->id();
|
||||
}
|
||||
|
||||
@@ -6,8 +6,10 @@
|
||||
|
||||
#include "Creeps/Builder.hpp"
|
||||
#include "Creeps/Maintainer.hpp"
|
||||
#include "Creeps/Miner.hpp"
|
||||
#include "Creeps/Supplier.hpp"
|
||||
#include "Creeps/Upgrader.hpp"
|
||||
#include "Creeps/Miner.hpp"
|
||||
|
||||
#include "Structures/Spawn.hpp"
|
||||
|
||||
@@ -57,6 +59,8 @@ void DouwcoHivemind::Engine::ReadOutCreeps() {
|
||||
creeps.push_back(std::make_unique<Builder>(creep.second));
|
||||
else if (role == CreepRole::MAINTAINER)
|
||||
creeps.push_back(std::make_unique<Maintainer>(creep.second));
|
||||
else if (role == CreepRole::MINER)
|
||||
creeps.push_back(std::make_unique<Miner>(creep.second));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "Room.hpp"
|
||||
#include "Entity/Room.hpp"
|
||||
|
||||
#include "Screeps/Constants.hpp"
|
||||
#include "Screeps/Room.hpp"
|
||||
@@ -4,8 +4,7 @@
|
||||
#include "Creeps/CreepBase.hpp"
|
||||
#include "Structures/Spawn.hpp"
|
||||
|
||||
void DouwcoHivemind::Spawn::loop()
|
||||
{
|
||||
void DouwcoHivemind::Spawn::loop() {
|
||||
// Only run every 50 ticks
|
||||
if (Screeps::Game.time() % 50 != 0)
|
||||
return;
|
||||
@@ -15,10 +14,14 @@ void DouwcoHivemind::Spawn::loop()
|
||||
|
||||
int required_upgraders = 1;
|
||||
int required_suppliers = 1;
|
||||
int required_maintainers = spawn.room().find(Screeps::FIND_STRUCTURES).size() <= 2 ? 0 : 1;;
|
||||
int required_builders = spawn.room().find(Screeps::FIND_MY_CONSTRUCTION_SITES).size() == 0 ? 0 : 1;
|
||||
for (auto &creep : Screeps::Game.creeps())
|
||||
{
|
||||
int required_maintainers =
|
||||
spawn.room().find(Screeps::FIND_STRUCTURES).size() <= 2 ? 0 : 1;
|
||||
;
|
||||
int required_builders =
|
||||
spawn.room().find(Screeps::FIND_MY_CONSTRUCTION_SITES).size() == 0 ? 0
|
||||
: 1;
|
||||
int required_miners = 1; //spawn.room().memory()["sourceContainers"].size();
|
||||
for (auto &creep : Screeps::Game.creeps()) {
|
||||
CreepRole role = creep.second.memory()["role"];
|
||||
|
||||
if (role == CreepRole::SUPPLIER)
|
||||
@@ -29,45 +32,48 @@ void DouwcoHivemind::Spawn::loop()
|
||||
required_maintainers--;
|
||||
else if (role == CreepRole::BUILDER)
|
||||
required_builders--;
|
||||
else if (role == CreepRole::MINER)
|
||||
required_miners--;
|
||||
}
|
||||
|
||||
// if (energyAvailable < energyCapacityAvailable && 3 < Screeps::Game.creeps().size())
|
||||
// if (energyAvailable < energyCapacityAvailable && 3 <
|
||||
// Screeps::Game.creeps().size())
|
||||
// return;
|
||||
std::string name;
|
||||
JSON opts;
|
||||
if (required_suppliers > 0)
|
||||
{
|
||||
opts["memory"]["role"] = CreepRole::SUPPLIER;
|
||||
name = "Supplier: ";
|
||||
}
|
||||
else if (required_upgraders > 0)
|
||||
{
|
||||
if (required_upgraders > 0) {
|
||||
opts["memory"]["role"] = CreepRole::UPGRADER;
|
||||
name = "Upgrader: ";
|
||||
}
|
||||
else if (required_builders > 0)
|
||||
{
|
||||
} else if (required_miners > 0) {
|
||||
opts["memory"]["role"] = CreepRole::MINER;
|
||||
opts["memory"]["target_id"] =
|
||||
spawn.room().memory()["sourceContainers"][0]; // make logic for more
|
||||
name = "Miner: ";
|
||||
} else if (required_suppliers > 0) {
|
||||
opts["memory"]["role"] = CreepRole::SUPPLIER;
|
||||
name = "Supplier: ";
|
||||
} else if (required_builders > 0) {
|
||||
opts["memory"]["role"] = CreepRole::BUILDER;
|
||||
name = "Builder: ";
|
||||
}
|
||||
else if (required_maintainers > 0)
|
||||
{
|
||||
} else if (required_maintainers > 0) {
|
||||
opts["memory"]["role"] = CreepRole::MAINTAINER;
|
||||
name = "Maintainer: ";
|
||||
}
|
||||
else
|
||||
} else
|
||||
return;
|
||||
|
||||
std::vector<std::string> body;
|
||||
for (int i = 0; i < energyAvailable / 200; i++)
|
||||
{
|
||||
if (opts["memory"]["role"] == CreepRole::MINER) {
|
||||
body.push_back("move");
|
||||
for (int i = 0; i < (energyAvailable - 50) / 100 && i < 5; i++) {
|
||||
body.push_back("work");
|
||||
}
|
||||
} else {
|
||||
for (int i = 0; i < energyAvailable / 200; i++) {
|
||||
body.push_back("work");
|
||||
body.push_back("carry");
|
||||
body.push_back("move");
|
||||
}
|
||||
|
||||
spawn.spawnCreep(
|
||||
body,
|
||||
name + std::to_string(Screeps::Game.time()),
|
||||
opts);
|
||||
}
|
||||
|
||||
spawn.spawnCreep(body, name + std::to_string(Screeps::Game.time()), opts);
|
||||
}
|
||||
Submodule screepsxx updated: bf5fd1f69b...b81be2be5d
Reference in New Issue
Block a user