/* ####################################### # Controls the jobs of all the creeps # #######################################*/ var GLOBAL = require("GLOBAL_VARIABLES"); var job_harvester = require("job_harvester"); var job_miner = require("job_miner"); var job_supplier = require("job_supplier"); var job_builder = require("job_builder"); var job_upgrader = require("job_upgrader"); var job_defender = require("job_defender"); var job_reserver = require("job_reserver"); var job_reserved_harvester = require("job_reserved_harvester"); module.exports = { run: function(){ for(var cr in Game.creeps){ cr = Game.creeps[cr]; switch(cr.memory.role){ case GLOBAL.JOB_HARVESTER: job_harvester.do(cr); break; case GLOBAL.JOB_MINER: job_miner.do(cr); break; case GLOBAL.JOB_SUPPLIER: job_supplier.do(cr); break; case GLOBAL.JOB_BUILDER: job_builder.do(cr); break; case GLOBAL.JOB_UPGRADER: job_upgrader.do(cr); break; case GLOBAL.JOB_DEFENDER: job_defender.do(cr); break; case GLOBAL.JOB_RESERVER: job_reserver.do(cr); break; case GLOBAL.JOB_RESERVED_HARVESTER: job_reserved_harvester.do(cr); break; } } } };