module.exports = { // Gets called when recompiling and when Restart command is called. start: function () { for (const creep_name in Game.creeps) { const creep = Game.creeps[creep_name]; creep.init(); } }, // Gets called every tick. update: function () { for (const creep_name in Memory.creeps) { const creep = Game.creeps[creep_name]; if (creep == undefined) { delete Memory.creeps[creep_name]; return; } creep.tick(); } } }