90 lines
3.3 KiB
JavaScript
90 lines
3.3 KiB
JavaScript
module.exports = {
|
|
begin(creep){
|
|
if(!creep.memory.collecting) creep.memory.collecting = false;
|
|
},
|
|
|
|
tick(creep){
|
|
if(creep.memory.collecting) {
|
|
withdrawEnergy(creep);
|
|
energyFullCheck(creep);
|
|
}
|
|
else {
|
|
transferEnergy(creep);
|
|
energyEmptyCheck(creep);
|
|
}
|
|
}
|
|
}
|
|
|
|
function withdrawEnergy(creep){
|
|
if(!creep.memory.target) findWithdrawTarget(creep);
|
|
const target = Game.getObjectById(creep.memory.target);
|
|
if(!target) creep.memory.target = undefined;
|
|
if(creep.pos.isNearTo(target)) {
|
|
if(!target.store) creep.pickup(target);
|
|
else creep.withdraw(target, RESOURCE_ENERGY);
|
|
}
|
|
else creep.moveTo(target);
|
|
}
|
|
|
|
function energyFullCheck(creep){
|
|
if(!creep.store.getFreeCapacity(RESOURCE_ENERGY)) {
|
|
creep.memory.collecting = false;
|
|
creep.memory.target = undefined;
|
|
}
|
|
}
|
|
|
|
function transferEnergy(creep){
|
|
if(!creep.memory.target) findTransferTarget(creep);
|
|
if(!creep.memory.target) return;
|
|
const target = Game.getObjectById(creep.memory.target);
|
|
if(target.store.getFreeCapacity(RESOURCE_ENERGY)==0) { creep.memory.target = undefined; creep.memory.counter++; }
|
|
if(creep.pos.isNearTo(target)) creep.transfer(target, RESOURCE_ENERGY);
|
|
else creep.moveTo(target);
|
|
}
|
|
|
|
function energyEmptyCheck(creep){
|
|
if(!creep.store.getUsedCapacity(RESOURCE_ENERGY)) {
|
|
creep.memory.collecting = true;
|
|
creep.memory.target = undefined;
|
|
}
|
|
}
|
|
|
|
function findWithdrawTarget(creep){
|
|
var target = creep.pos.findClosestByRange(FIND_DROPPED_RESOURCES, {
|
|
filter: (r)=>{
|
|
return r.resourceType == RESOURCE_ENERGY && r.amount > creep.store.getFreeCapacity(RESOURCE_ENERGY);
|
|
}});
|
|
if(!target) target = creep.pos.findClosestByRange(FIND_RUINS, {
|
|
filter: (r)=>{
|
|
return r.store.getUsedCapacity(RESOURCE_ENERGY) > creep.store.getFreeCapacity(RESOURCE_ENERGY);
|
|
}});
|
|
if(!target) target = creep.pos.findClosestByRange(FIND_TOMBSTONES, {
|
|
filter: (t)=>{
|
|
return t.store.getUsedCapacity(RESOURCE_ENERGY) > creep.store.getFreeCapacity(RESOURCE_ENERGY);
|
|
}});
|
|
if(!target) target = creep.pos.findClosestByRange(FIND_STRUCTURES, {
|
|
filter: (st)=>{
|
|
return st.structureType == STRUCTURE_CONTAINER && st.store.getUsedCapacity(RESOURCE_ENERGY) > 1000;
|
|
}});
|
|
if(target) creep.memory.target = target.id;
|
|
}
|
|
|
|
function findTransferTarget(creep) {
|
|
var target = creep.pos.findClosestByRange(FIND_MY_STRUCTURES, {
|
|
filter:(s)=> {
|
|
return (s.structureType == STRUCTURE_EXTENSION)
|
|
&& s.store.getFreeCapacity(RESOURCE_ENERGY) > 0;
|
|
}});
|
|
if(!target) target = creep.pos.findClosestByRange(FIND_MY_STRUCTURES, {
|
|
filter:(s)=> {
|
|
return (s.structureType == STRUCTURE_SPAWN)
|
|
&& s.store.getFreeCapacity(RESOURCE_ENERGY) > 0;
|
|
}});
|
|
if(!target) target = creep.pos.findClosestByRange(FIND_STRUCTURES, {
|
|
filter:(s)=> {
|
|
return s.structureType == STRUCTURE_CONTAINER
|
|
&& s.store.getFreeCapacity(RESOURCE_ENERGY) > 1000;
|
|
}})
|
|
if(!target) target = creep.room.storage;
|
|
if(target) creep.memory.target = target.id;
|
|
} |