Basic setup for Cpp based screeping.

This commit is contained in:
douwe
2025-08-12 23:56:10 +02:00
parent 7c1a84a5ca
commit 5ed1329d2e
60 changed files with 2709 additions and 604 deletions

29
src/loop.cpp Normal file
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#include <Screeps/Context.hpp>
#include <Screeps/Creep.hpp>
#include <Screeps/StructureSpawn.hpp>
#include <emscripten.h>
#include <emscripten/bind.h>
#include <emscripten/val.h>
#include "structures/spawn.hpp"
EMSCRIPTEN_KEEPALIVE
extern "C" void loop()
{
Screeps::Context::update();
EM_ASM({ console.log('Starting loop...'); });
auto spawnManager = SpawnManager();
spawnManager.process();
auto creeps = Screeps::Game.creeps();
for (auto& creep : creeps)
creep.second.say("screepsxx");
}
EMSCRIPTEN_BINDINGS(loop)
{
emscripten::function("loop", &loop);
}