Made spawn way slower.
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@@ -5,8 +5,8 @@
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#include "Structures/Spawn.hpp"
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void DouwcoHivemind::Spawn::loop() {
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// Only run every 50 ticks
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if (Screeps::Game.time() % 50 != 0)
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// Only run every 500 ticks
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if (Screeps::Game.time() % 250 != 0)
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return;
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int energyAvailable = spawn.room().energyAvailable();
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