Implemented upgrader, source refill and builder functions to harvester.
This commit is contained in:
@@ -2,6 +2,7 @@ module.exports = {
|
||||
begin(creep){
|
||||
const jobMemory = creep.memory.job;
|
||||
if(!jobMemory.harvesting) creep.memory.job.harvesting = false;
|
||||
if(!jobMemory.counter) creep.memory.job.counter = 0;
|
||||
},
|
||||
|
||||
tick(creep){
|
||||
@@ -12,10 +13,25 @@ module.exports = {
|
||||
else creep.moveTo(source);
|
||||
if(!creep.store.getFreeCapacity(RESOURCE_ENERGY)) jobMemory.harvesting = false;
|
||||
} else{
|
||||
const controller = creep.room.controller;
|
||||
if(creep.pos.isNearTo(controller)) creep.upgradeController(controller);
|
||||
else creep.moveTo(controller);
|
||||
if(!creep.store.getUsedCapacity(RESOURCE_ENERGY)) jobMemory.harvesting = true;
|
||||
var target;
|
||||
switch (jobMemory.counter%3) {
|
||||
case 0: target = creep.room.controller; break;
|
||||
case 1: target = creep.pos.findClosestByRange(FIND_MY_STRUCTURES, {filter:{structureType:STRUCTURE_SPAWN}}); break;
|
||||
case 2: target = creep.pos.findClosestByRange(FIND_MY_CONSTRUCTION_SITES); break;
|
||||
}
|
||||
|
||||
if(creep.pos.isNearTo(target)) {
|
||||
switch (jobMemory.counter%3) {
|
||||
case 0: creep.upgradeController(target); break;
|
||||
case 1: creep.transfer(target, RESOURCE_ENERGY); break;
|
||||
case 2: creep.build(target); break;
|
||||
}
|
||||
}
|
||||
else creep.moveTo(target);
|
||||
if(!creep.store.getUsedCapacity(RESOURCE_ENERGY)) {
|
||||
jobMemory.harvesting = true;
|
||||
creep.memory.job.counter += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user