Files
screeps/ai_main.js
2022-04-15 14:29:07 +02:00

65 lines
3.4 KiB
JavaScript

/* ###########################
# Cross room managment AI #
########################### */
var GLOBAL = require("GLOBAL_VARIABLES");
module.exports = {
run_front: function()
{
if(Memory.AImain == null) Memory.AImain = {};
if(Memory.AImain.MainHub == null) Memory.AImain.MainHub = "insert name"
for(var n_flag in Game.flags){
var flag = Game.flags[n_flag];
if(flag.color == COLOR_YELLOW){
if(flag.room != undefined && flag.room.find(FIND_MY_CREEPS).length != flag.room.find(FIND_CREEPS).length){
Game.spawns[Memory.AImain.MainHub].spawnCreep([TOUGH, TOUGH, TOUGH, TOUGH, TOUGH, TOUGH, TOUGH, ATTACK, ATTACK, ATTACK, MOVE],
"Defender", { memory: { role:GLOBAL.JOB_DEFENDER , flag: flag.name }});
break;
}
if(flag.room == undefined || flag.room.controller.reservation == undefined || (
flag.room.controller.reservation.username == "DouweRavers" && flag.room.controller.reservation.ticksToEnd < 3500))
{
if(Memory.AImain.MainHub != "insert name") Game.spawns[Memory.AImain.MainHub].spawnCreep([MOVE, CLAIM, CLAIM], "columbus", { memory: { role:GLOBAL.JOB_RESERVER, target: flag.name, home: Memory.AImain.MainHub}});
}
if(flag.room != undefined && flag.room.controller.reservation != undefined && flag.room.controller.reservation.username == "DouweRavers")
{
var containers = flag.room.find(FIND_STRUCTURES, { filter:(s) => ( s.structureType == STRUCTURE_CONTAINER )});
if(containers.length > 0){
var has_miner = false;
console.log("test");
var creeps = flag.room.find(FIND_CREEPS);
for(var cp in creeps){
console.log(creeps[cp]);
var creep = creeps[cp];
if(creep.memory.role == GLOBAL.JOB_MINER){
has_miner = true;
}
}
if(!has_miner) {
console.log("needs new miner")
Game.spawns[Memory.AImain.MainHub].spawnCreep([ WORK, WORK, WORK, WORK, WORK, MOVE ], "ForeignMiner", { memory: { role:GLOBAL.JOB_MINER, container_id: containers[0].id}});
}
}
var harvs = flag.room.find(FIND_MY_CREEPS).length;
var source_id = flag.room.find(FIND_SOURCES)[0].id;
if(harvs < 4){
var spawn = Game.spawns[Memory.AImain.MainHub];
var body = [];
for(let i=0;i<Math.floor(spawn.room.energyAvailable/200);i++){
body.push(WORK);
body.push(CARRY);
body.push(MOVE);
}
var name = "ForeignHarvy"+spawn.memory.creep_iterate;
spawn.spawnCreep( body, name, { memory:
{role: GLOBAL.JOB_RESERVED_HARVESTER, source_id: source_id}});
}
}
}
}
},
run_back: function(){}
};