Added custom move behaviour to creeps
This commit is contained in:
52
douwco_hivemind/include/Creeps/Creep.hpp
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52
douwco_hivemind/include/Creeps/Creep.hpp
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#ifndef DOUWCO_HIVEMIND_CREEP_HPP
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#define DOUWCO_HIVEMIND_CREEP_HPP
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#include <Screeps/Creep.hpp>
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#include <Screeps/ReturnTypes.hpp>
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#include "Tools/JsonTool.hpp"
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#include "Tools/PathTool.hpp"
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namespace DouwcoHivemind
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{
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enum CreepRole
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{
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UNEMPLOYED,
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HARVESTER
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};
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class Creep
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{
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public:
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CreepRole role;
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std::string target_id;
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std::vector<Screeps::PathStep> path;
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protected:
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Screeps::Creep creep;
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JSON memory;
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public:
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Creep(Screeps::Creep crp) : creep(crp),
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memory(crp.memory())
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{
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role = memory.contains("role") ? static_cast<CreepRole>(memory["role"]) : CreepRole::UNEMPLOYED;
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target_id = memory.contains("target_id") ? static_cast<std::string>(memory["target_id"]) : std::string();
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path = memory.contains("path") ? unflattenPathSteps(jsonToVector<int>(memory["path"])) : std::vector<Screeps::PathStep>();
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}
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virtual ~Creep()
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{
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memory["target_id"] = target_id;
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memory["path"] = vectorToJson(flattenPathSteps(path));
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creep.setMemory(memory);
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}
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virtual void loop() {}
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bool isNearTo(const Screeps::RoomPosition &pos, int dist);
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protected:
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void moveToTarget(int dist = 1);
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std::unique_ptr<Screeps::RoomObject> getRoomObjectTarget();
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bool isNearTo(const Screeps::RoomPosition &pos1, const Screeps::RoomPosition &pos2, int dist);
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};
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}
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#endif // DOUWCO_HIVEMIND_CREEP_HPP
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42
douwco_hivemind/include/Creeps/Harvester.hpp
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42
douwco_hivemind/include/Creeps/Harvester.hpp
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@@ -0,0 +1,42 @@
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#ifndef DOUWCO_HIVEMIND_HARVESTER_HPP
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#define DOUWCO_HIVEMIND_HARVESTER_HPP
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#include <Screeps/Creep.hpp>
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#include "Creeps/Creep.hpp"
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namespace DouwcoHivemind
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{
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class HarvesterRole : public Creep
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{
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private:
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bool harvesting;
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int taskCounter;
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public:
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HarvesterRole(Screeps::Creep crp) : Creep(crp)
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{
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harvesting = memory.contains("harvesting") ? static_cast<bool>(memory["harvesting"]) : false;
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taskCounter = memory.contains("taskCounter") ? static_cast<int>(memory["taskCounter"]) : 0;
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}
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~HarvesterRole() override
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{
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memory["harvesting"] = harvesting;
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memory["taskCounter"] = taskCounter;
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}
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void loop() override;
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private:
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void harvestSource();
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std::unique_ptr<Screeps::Source> getSourceTarget();
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void searchSource();
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void depositEnergy();
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std::unique_ptr<Screeps::Structure> getDepositTarget();
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void searchDeposit();
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};
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}
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#endif // DOUWCO_HIVEMIND_HARVESTER_HPP
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73
douwco_hivemind/include/Engine.hpp
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73
douwco_hivemind/include/Engine.hpp
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#ifndef DOUWCO_HIVEMIND_ENGINE_HPP
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#define DOUWCO_HIVEMIND_ENGINE_HPP
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#include <vector>
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#include <Screeps/JS.hpp>
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#include <Screeps/Game.hpp>
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#include <Screeps/Creep.hpp>
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#include "Creeps/Creep.hpp"
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#include "Creeps/Harvester.hpp"
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#include "Structures/Structure.hpp"
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#include "Structures/Spawn.hpp"
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namespace DouwcoHivemind
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{
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class Creep;
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class Structure;
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class Engine
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{
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private:
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std::vector<std::unique_ptr<Creep>> creeps;
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std::vector<std::unique_ptr<Structure>> structures;
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public:
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Engine()
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{
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ReadOutCreeps();
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ReadOutStructures();
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}
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~Engine() {}
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void loop()
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{
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for (auto &creep : creeps)
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creep->loop();
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for (auto &structure : structures)
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structure->loop();
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}
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private:
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void ReadOutCreeps()
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{
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auto src_creeps = Screeps::Game.creeps();
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for (auto &creep : src_creeps)
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{
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CreepRole role = creep.second.memory()["role"];
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switch (role)
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{
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case CreepRole::HARVESTER:
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creeps.push_back(std::make_unique<HarvesterRole>(creep.second));
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break;
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case CreepRole::UNEMPLOYED:
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default:
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EM_ASM({console.log('Undefined role for creep' + $0)}, creep.first.c_str());
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break;
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}
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}
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}
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void ReadOutStructures()
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{
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auto spawns = Screeps::Game.spawns();
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for (auto &spawn : spawns)
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{
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structures.push_back(std::make_unique<Spawn>(spawn.second));
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}
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}
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};
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}
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#endif // DOUWCO_HIVEMIND_ENGINE_HPP
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24
douwco_hivemind/include/Structures/Spawn.hpp
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24
douwco_hivemind/include/Structures/Spawn.hpp
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@@ -0,0 +1,24 @@
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#ifndef DOUWCO_HIVEMIND_SPAWN_HPP
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#define DOUWCO_HIVEMIND_SPAWN_HPP
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#include <Screeps/StructureSpawn.hpp>
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#include "Structures/Structure.hpp"
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namespace DouwcoHivemind
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{
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class Spawn : public Structure
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{
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private:
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Screeps::StructureSpawn spawn;
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public:
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Spawn(Screeps::StructureSpawn spwn) : spawn(spwn),
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Structure() {}
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~Spawn() {}
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void loop() override;
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};
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}
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#endif // DOUWCO_HIVEMIND_SPAWN_HPP
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15
douwco_hivemind/include/Structures/Structure.hpp
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15
douwco_hivemind/include/Structures/Structure.hpp
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@@ -0,0 +1,15 @@
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#ifndef DOUWCO_HIVEMIND_STRUCTURE_HPP
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#define DOUWCO_HIVEMIND_STRUCTURE_HPP
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#include <Screeps/Structure.hpp>
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namespace DouwcoHivemind
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{
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class Structure
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{
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public:
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virtual void loop(){}
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};
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}
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#endif // DOUWCO_HIVEMIND_STRUCTURE_HPP
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33
douwco_hivemind/include/Tools/JsonTool.hpp
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33
douwco_hivemind/include/Tools/JsonTool.hpp
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@@ -0,0 +1,33 @@
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#ifndef DOUWCO_HIVEMIND_JSON_TOOLS_HPP
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#define DOUWCO_HIVEMIND_JSON_TOOLS_HPP
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#include <nlohmann/json.hpp>
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#include <vector>
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namespace DouwcoHivemind
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{
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template <typename T>
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std::vector<T> jsonToVector(const nlohmann::json &json)
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{
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std::vector<T> vector;
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for (const auto &item : json)
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{
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vector.emplace_back(item.get<T>());
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}
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return vector;
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};
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template <typename T>
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nlohmann::json vectorToJson(const std::vector<T> &vector)
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{
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nlohmann::json json;
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for (const auto &item : vector)
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{
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json.emplace_back(item);
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}
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return json;
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};
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}
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#endif // DOUWCO_HIVEMIND_JSON_TOOLS_HPP
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35
douwco_hivemind/include/Tools/PathTool.hpp
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35
douwco_hivemind/include/Tools/PathTool.hpp
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@@ -0,0 +1,35 @@
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#ifndef DOUWCO_HIVEMIND_PATH_TOOL_HPP
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#define DOUWCO_HIVEMIND_PATH_TOOL_HPP
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#include <vector>
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#include <Screeps/ReturnTypes.hpp>
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namespace DouwcoHivemind
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{
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static std::vector<int> flattenPathSteps(const std::vector<Screeps::PathStep> &pathSteps)
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{
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std::vector<int> flattened;
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for (const auto &step : pathSteps)
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{
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flattened.push_back(step.x);
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flattened.push_back(step.y);
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flattened.push_back(step.dx);
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flattened.push_back(step.dy);
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flattened.push_back(step.direction);
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}
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return flattened;
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}
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static std::vector<Screeps::PathStep> unflattenPathSteps(const std::vector<int> &flattened)
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{
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std::vector<Screeps::PathStep> pathSteps;
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for (size_t i = 0; i < flattened.size(); i += 5)
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{
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pathSteps.emplace_back(Screeps::PathStep(flattened[i], flattened[i + 1], flattened[i + 2], flattened[i + 3], flattened[i + 4]));
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}
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return pathSteps;
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}
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} // namespace Screeps
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#endif // DOUWCO_HIVEMIND_PATH_TOOL_HPP
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64
douwco_hivemind/src/creep.cpp
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64
douwco_hivemind/src/creep.cpp
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@@ -0,0 +1,64 @@
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#include <algorithm>
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#include <Screeps/Game.hpp>
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#include <Screeps/Room.hpp>
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#include <Screeps/RoomPosition.hpp>
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#include "Creeps/Creep.hpp"
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void DouwcoHivemind::Creep::moveToTarget(int dist)
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{
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auto target = getRoomObjectTarget();
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if (isNearTo(target->pos(), dist))
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return;
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if (path.size() == 0){
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path = creep.room().findPath(creep.pos(), target->pos());
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std::reverse(path.begin(), path.end());
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}
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JS::console.log(std::string("creep pos: [") +
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std::to_string(creep.pos().x()) +
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std::string(",") +
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std::to_string(creep.pos().y()) +
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std::string("]"));
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auto step = path.back();
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path.pop_back();
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if (creep.pos().x() == step.x - step.dx && creep.pos().y() == step.y - step.dy)
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{
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int resp = creep.move(step.direction);
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if(resp != Screeps::ERR_INVALID_ARGS) return;
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}
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path.clear();
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}
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std::unique_ptr<Screeps::RoomObject> DouwcoHivemind::Creep::getRoomObjectTarget()
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{
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// Check if game can find target
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auto roomObj = Screeps::Game.getObjectById(target_id);
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if (!roomObj)
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{
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JS::console.log(creep.name() + ": Game can\'t find target id");
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return nullptr;
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}
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return std::move(roomObj);
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}
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bool DouwcoHivemind::Creep::isNearTo(const Screeps::RoomPosition &pos, int dist)
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{
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return isNearTo(creep.pos(), pos, dist);
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}
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bool DouwcoHivemind::Creep::isNearTo(const Screeps::RoomPosition &pos1, const Screeps::RoomPosition &pos2, int dist)
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{
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int dx = pos1.x() - pos2.x();
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int dy = pos1.y() - pos2.y();
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int dist2 = dist * dist;
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return dx * dx <= dist2 &&
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dy * dy <= dist2 &&
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pos1.roomName() == pos2.roomName();
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}
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236
douwco_hivemind/src/harvester.cpp
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236
douwco_hivemind/src/harvester.cpp
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@@ -0,0 +1,236 @@
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#include <vector>
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#include <optional>
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#include <emscripten.h>
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#include <Screeps/Game.hpp>
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#include <Screeps/Creep.hpp>
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#include <Screeps/Source.hpp>
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#include <Screeps/Room.hpp>
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#include <Screeps/RoomPosition.hpp>
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#include <Screeps/RoomObject.hpp>
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#include <Screeps/Structure.hpp>
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#include <Screeps/StructureController.hpp>
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#include <Screeps/StructureSpawn.hpp>
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#include <Screeps/StructureExtension.hpp>
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#include <Screeps/StructureTower.hpp>
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#include <Screeps/Constants.hpp>
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#include <Screeps/Store.hpp>
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#include "Creeps/Harvester.hpp"
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void DouwcoHivemind::HarvesterRole::loop()
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{
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if (harvesting)
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{
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if (creep.store().getFreeCapacity(Screeps::RESOURCE_ENERGY) == 0)
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{
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harvesting = false;
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target_id.clear();
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}
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harvestSource();
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}
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else
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{
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if (creep.store().getUsedCapacity(Screeps::RESOURCE_ENERGY) == 0)
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{
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harvesting = true;
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target_id.clear();
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}
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depositEnergy();
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}
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}
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void DouwcoHivemind::HarvesterRole::harvestSource()
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{
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auto source = getSourceTarget();
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if (!source)
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return;
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if (isNearTo(source->pos(), 1))
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{
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int resp = creep.harvest(*source);
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}
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else
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{
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moveToTarget();
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}
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}
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std::unique_ptr<Screeps::Source> DouwcoHivemind::HarvesterRole::getSourceTarget()
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{
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auto roomObj = getRoomObjectTarget();
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if (!roomObj)
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{
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searchSource();
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return nullptr;
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}
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// Check if found roomobject is an actual source
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auto source = std::unique_ptr<Screeps::Source>(dynamic_cast<Screeps::Source *>(roomObj.release()));
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if (!source)
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{
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// EM_ASM({console.log($0 + ': Can\'t cast target to Source')}, creep.name().c_str());
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searchSource();
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return nullptr;
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}
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// Check if the source still has energy to harvest
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if (source->energy() == 0)
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{
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searchSource();
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return nullptr;
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}
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return std::move(source);
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}
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void DouwcoHivemind::HarvesterRole::searchSource()
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{
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target_id.clear();
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auto sources = creep.room().find(Screeps::FIND_SOURCES_ACTIVE);
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if (sources.size() == 0)
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return;
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Screeps::Source *selectedSource;
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int maxEnergy = 0;
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for (auto &sourceObj : sources)
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{
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auto source = dynamic_cast<Screeps::Source *>(sourceObj.get());
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if (!source)
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continue;
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auto sourceEnergy = source->energy();
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if (sourceEnergy > maxEnergy)
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{
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maxEnergy = sourceEnergy;
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selectedSource = source;
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}
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}
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if (!selectedSource)
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{
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// EM_ASM({console.log($0 + ': No sources with energy found!')}, creep.name().c_str());
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return;
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}
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target_id = selectedSource->id();
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}
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void DouwcoHivemind::HarvesterRole::depositEnergy()
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{
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auto structure = getDepositTarget();
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if (!structure)
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return;
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if (structure->structureType() == Screeps::STRUCTURE_CONTROLLER)
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{
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if (isNearTo(structure->pos(), 3))
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{
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auto controller = dynamic_cast<Screeps::StructureController *>(structure.get());
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if (!controller)
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return;
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int resp = creep.upgradeController(*controller);
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}
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else
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{
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moveToTarget();
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}
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}
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else
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{
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if (isNearTo(structure->pos(), 1))
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{
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int resp = creep.transfer(*structure, Screeps::RESOURCE_ENERGY);
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}
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else
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{
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moveToTarget();
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}
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}
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}
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std::unique_ptr<Screeps::Structure> DouwcoHivemind::HarvesterRole::getDepositTarget()
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{
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auto roomObj = getRoomObjectTarget();
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if (!roomObj)
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{
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searchDeposit();
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return nullptr;
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}
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// Check if found roomobject is an actual structure
|
||||
auto structure = std::unique_ptr<Screeps::Structure>(dynamic_cast<Screeps::Structure *>(roomObj.release()));
|
||||
if (!structure)
|
||||
{
|
||||
// EM_ASM({console.log($0 + ': Can\'t cast target to Source')}, creep.name().c_str());
|
||||
searchDeposit();
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// Check if the structure can receive energy to harvest
|
||||
int energyCapacity;
|
||||
auto structureType = structure->structureType();
|
||||
if (structureType == Screeps::STRUCTURE_CONTROLLER)
|
||||
{
|
||||
energyCapacity = 1;
|
||||
}
|
||||
else if (structureType == Screeps::STRUCTURE_SPAWN)
|
||||
{
|
||||
auto spawn = dynamic_cast<Screeps::StructureSpawn *>(structure.get());
|
||||
energyCapacity = spawn->store().getFreeCapacity(Screeps::RESOURCE_ENERGY).value();
|
||||
}
|
||||
else if (structureType == Screeps::STRUCTURE_EXTENSION)
|
||||
{
|
||||
auto extension = dynamic_cast<Screeps::StructureExtension *>(structure.get());
|
||||
energyCapacity = extension->store().getFreeCapacity(Screeps::RESOURCE_ENERGY).value();
|
||||
}
|
||||
if (energyCapacity == 0)
|
||||
{
|
||||
searchDeposit();
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return std::move(structure);
|
||||
}
|
||||
|
||||
void DouwcoHivemind::HarvesterRole::searchDeposit()
|
||||
{
|
||||
int highestEnergyNeed = 0;
|
||||
Screeps::Structure *selectedStructure;
|
||||
auto structures = creep.room().find(Screeps::FIND_MY_STRUCTURES);
|
||||
for (auto &structureObject : structures)
|
||||
{
|
||||
auto structure = dynamic_cast<Screeps::Structure *>(structureObject.get());
|
||||
if (!structure)
|
||||
continue;
|
||||
|
||||
int energyNeed;
|
||||
|
||||
auto structureType = structure->structureType();
|
||||
if (structureType == Screeps::STRUCTURE_SPAWN)
|
||||
{
|
||||
auto spawn = dynamic_cast<Screeps::StructureSpawn *>(structure);
|
||||
energyNeed = spawn->store().getFreeCapacity(Screeps::RESOURCE_ENERGY).value();
|
||||
}
|
||||
else if (structureType == Screeps::STRUCTURE_EXTENSION)
|
||||
{
|
||||
auto extension = dynamic_cast<Screeps::StructureExtension *>(structure);
|
||||
energyNeed = extension->store().getFreeCapacity(Screeps::RESOURCE_ENERGY).value();
|
||||
}
|
||||
else if (structureType == Screeps::STRUCTURE_CONTROLLER)
|
||||
{
|
||||
energyNeed = 1;
|
||||
}
|
||||
|
||||
if (energyNeed > highestEnergyNeed)
|
||||
{
|
||||
highestEnergyNeed = energyNeed;
|
||||
selectedStructure = structure;
|
||||
}
|
||||
}
|
||||
|
||||
if (selectedStructure)
|
||||
target_id = selectedStructure->id();
|
||||
else
|
||||
target_id.clear();
|
||||
}
|
||||
32
douwco_hivemind/src/loop.cpp
Normal file
32
douwco_hivemind/src/loop.cpp
Normal file
@@ -0,0 +1,32 @@
|
||||
#include <Screeps/Context.hpp>
|
||||
#include <Screeps/Creep.hpp>
|
||||
#include <Screeps/StructureSpawn.hpp>
|
||||
|
||||
#include <emscripten.h>
|
||||
#include <emscripten/bind.h>
|
||||
#include <emscripten/val.h>
|
||||
|
||||
#include "Engine.hpp"
|
||||
#include "Structures/Spawn.hpp"
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE
|
||||
extern "C" void loop()
|
||||
{
|
||||
Screeps::Context::update();
|
||||
|
||||
JS::console.log(std::string("\n\n\n\n\n\n\n\n\n"));
|
||||
JS::console.log(std::string("Processing tick:\t") + std::to_string(Screeps::Game.time()));
|
||||
|
||||
{
|
||||
DouwcoHivemind::Engine engine;
|
||||
engine.loop();
|
||||
}
|
||||
|
||||
JS::console.log("Used CPU:\t" + std::to_string(Screeps::Game.cpuGetUsed()));
|
||||
JS::console.log("Bucket:\t" + std::to_string(static_cast<int>(Screeps::Game.cpu()["bucket"])));
|
||||
}
|
||||
|
||||
EMSCRIPTEN_BINDINGS(loop)
|
||||
{
|
||||
emscripten::function("loop", &loop);
|
||||
}
|
||||
28
douwco_hivemind/src/spawn.cpp
Normal file
28
douwco_hivemind/src/spawn.cpp
Normal file
@@ -0,0 +1,28 @@
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <Screeps/JS.hpp>
|
||||
#include <Screeps/Game.hpp>
|
||||
#include <Screeps/Room.hpp>
|
||||
#include <Screeps/StructureSpawn.hpp>
|
||||
#include <emscripten.h>
|
||||
|
||||
#include "Creeps/Creep.hpp"
|
||||
#include "Structures/Spawn.hpp"
|
||||
|
||||
void DouwcoHivemind::Spawn::loop()
|
||||
{
|
||||
int creepcount = spawn.room().find(Screeps::FIND_MY_CREEPS).size();
|
||||
if (creepcount > 10)
|
||||
{
|
||||
EM_ASM({ console.log('To much creeps in this room'); });
|
||||
return;
|
||||
}
|
||||
EM_ASM({ console.log('Creating a harvester'); });
|
||||
|
||||
JSON opts;
|
||||
opts["memory"]["role"] = CreepRole::HARVESTER;
|
||||
|
||||
int resp = spawn.spawnCreep(
|
||||
{"work", "carry", "move"},
|
||||
"harvester" + std::to_string(Screeps::Game.time()),
|
||||
opts);
|
||||
}
|
||||
Reference in New Issue
Block a user