Improved walking system.
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@@ -2,9 +2,12 @@
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#define DOUWCO_HIVEMIND_CREEP_HPP
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#include <Screeps/Creep.hpp>
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#include <Screeps/ReturnTypes.hpp>
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#include "Tools/JsonTool.hpp"
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#include "Tools/PathTool.hpp"
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namespace Screeps{
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class RoomPosition;
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class RoomObject;
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class PathStep;
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}
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namespace DouwcoHivemind
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{
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@@ -13,39 +16,26 @@ namespace DouwcoHivemind
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UNEMPLOYED,
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HARVESTER
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};
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class Creep
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{
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public:
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CreepRole role;
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std::string target_id;
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std::vector<Screeps::PathStep> path;
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protected:
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Screeps::Creep creep;
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JSON memory;
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public:
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Creep(Screeps::Creep crp) : creep(crp),
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memory(crp.memory())
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{
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role = memory.contains("role") ? static_cast<CreepRole>(memory["role"]) : CreepRole::UNEMPLOYED;
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target_id = memory.contains("target_id") ? static_cast<std::string>(memory["target_id"]) : std::string();
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path = memory.contains("path") ? unflattenPathSteps(jsonToVector<int>(memory["path"])) : std::vector<Screeps::PathStep>();
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}
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virtual ~Creep()
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{
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memory["target_id"] = target_id;
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memory["path"] = vectorToJson(flattenPathSteps(path));
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creep.setMemory(memory);
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}
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Creep(Screeps::Creep crp);
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virtual ~Creep();
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virtual void loop() {}
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bool isNearTo(const Screeps::RoomPosition &pos, int dist);
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protected:
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void moveToTarget(int dist = 1);
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std::unique_ptr<Screeps::RoomObject> getRoomObjectTarget();
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bool isNearTo(const Screeps::RoomPosition &pos1, const Screeps::RoomPosition &pos2, int dist);
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};
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}
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@@ -1,10 +1,13 @@
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#ifndef DOUWCO_HIVEMIND_HARVESTER_HPP
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#define DOUWCO_HIVEMIND_HARVESTER_HPP
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#include <Screeps/Creep.hpp>
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#include "Creeps/Creep.hpp"
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namespace {
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class Creep;
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}
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namespace DouwcoHivemind
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{
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class HarvesterRole : public Creep
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@@ -14,17 +17,8 @@ namespace DouwcoHivemind
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int taskCounter;
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public:
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HarvesterRole(Screeps::Creep crp) : Creep(crp)
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{
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harvesting = memory.contains("harvesting") ? static_cast<bool>(memory["harvesting"]) : false;
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taskCounter = memory.contains("taskCounter") ? static_cast<int>(memory["taskCounter"]) : 0;
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}
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~HarvesterRole() override
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{
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memory["harvesting"] = harvesting;
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memory["taskCounter"] = taskCounter;
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}
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HarvesterRole(Screeps::Creep crp);
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~HarvesterRole() override;
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void loop() override;
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@@ -2,20 +2,12 @@
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#define DOUWCO_HIVEMIND_ENGINE_HPP
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#include <vector>
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#include <Screeps/JS.hpp>
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#include <Screeps/Game.hpp>
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#include <Screeps/Creep.hpp>
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#include "Creeps/Creep.hpp"
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#include "Creeps/Harvester.hpp"
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#include "Structures/Structure.hpp"
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#include "Structures/Spawn.hpp"
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namespace DouwcoHivemind
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{
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class Creep;
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class Structure;
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class Engine
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{
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private:
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@@ -23,50 +15,12 @@ namespace DouwcoHivemind
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std::vector<std::unique_ptr<Structure>> structures;
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public:
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Engine()
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{
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ReadOutCreeps();
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ReadOutStructures();
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}
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~Engine() {}
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void loop()
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{
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for (auto &creep : creeps)
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creep->loop();
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for (auto &structure : structures)
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structure->loop();
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}
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Engine();
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void loop();
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private:
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void ReadOutCreeps()
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{
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auto src_creeps = Screeps::Game.creeps();
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for (auto &creep : src_creeps)
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{
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CreepRole role = creep.second.memory()["role"];
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switch (role)
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{
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case CreepRole::HARVESTER:
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creeps.push_back(std::make_unique<HarvesterRole>(creep.second));
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break;
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case CreepRole::UNEMPLOYED:
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default:
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EM_ASM({console.log('Undefined role for creep' + $0)}, creep.first.c_str());
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break;
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}
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}
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}
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void ReadOutStructures()
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{
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auto spawns = Screeps::Game.spawns();
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for (auto &spawn : spawns)
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{
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structures.push_back(std::make_unique<Spawn>(spawn.second));
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}
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}
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void ReadOutCreeps();
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void ReadOutStructures();
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};
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}
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15
douwco_hivemind/include/Rooms/Room.hpp
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15
douwco_hivemind/include/Rooms/Room.hpp
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@@ -0,0 +1,15 @@
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#ifndef DOUWCO_HIVEMIND_ROOMS_HPP
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#define DOUWCO_HIVEMIND_ROOMS_HPP
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namespace DouwcoHivemind
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{
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class Room
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{
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public:
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Room();
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void loop();
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};
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}
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#endif // DOUWCO_HIVEMIND_ROOMS_HPP
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19
douwco_hivemind/include/Tools/MeasureTool.hpp
Normal file
19
douwco_hivemind/include/Tools/MeasureTool.hpp
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@@ -0,0 +1,19 @@
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#ifndef DOUWCO_HIVEMIND_MEASURE_TOOL_HPP
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#define DOUWCO_HIVEMIND_MEASURE_TOOL_HPP
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#include <Screeps/RoomPosition.hpp>
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namespace DouwcoHivemind
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{
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static bool isNearTo(const Screeps::RoomPosition &pos1, const Screeps::RoomPosition &pos2, int dist)
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{
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int dx = pos1.x() - pos2.x();
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int dy = pos1.y() - pos2.y();
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int dist2 = dist * dist;
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return dx * dx <= dist2 &&
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dy * dy <= dist2 &&
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pos1.roomName() == pos2.roomName();
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}
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} // namespace Screeps
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#endif // DOUWCO_HIVEMIND_MEASURE_TOOL_HPP
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@@ -6,7 +6,6 @@
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namespace DouwcoHivemind
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{
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static std::vector<int> flattenPathSteps(const std::vector<Screeps::PathStep> &pathSteps)
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{
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std::vector<int> flattened;
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